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author | Starla Insigna <starla4444@gmail.com> | 2011-09-05 13:03:27 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-09-05 13:03:27 -0400 |
commit | bbe409f5e34b5269ecbb7f61dbb8a793e2871d20 (patch) | |
tree | b928d980abca3d1f1747362032061d592478556c /Classes/JumpGameMode.m | |
parent | 5af6401805f65a9b5968625d565613dd83edcfc7 (diff) | |
download | cartcollect-bbe409f5e34b5269ecbb7f61dbb8a793e2871d20.tar.gz cartcollect-bbe409f5e34b5269ecbb7f61dbb8a793e2871d20.tar.bz2 cartcollect-bbe409f5e34b5269ecbb7f61dbb8a793e2871d20.zip |
Made general memory fixes
This revision should also hopefully fix the undefined behavior GameOverScene bug--if it, I'll reopen the ticket and continue investigating. Fixes #215
Diffstat (limited to 'Classes/JumpGameMode.m')
-rw-r--r-- | Classes/JumpGameMode.m | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/Classes/JumpGameMode.m b/Classes/JumpGameMode.m index 907effc..7299160 100644 --- a/Classes/JumpGameMode.m +++ b/Classes/JumpGameMode.m | |||
@@ -56,16 +56,20 @@ | |||
56 | 56 | ||
57 | factory = [[LedgeFactory alloc] init]; | 57 | factory = [[LedgeFactory alloc] init]; |
58 | ledges = [[NSMutableSet alloc] init]; | 58 | ledges = [[NSMutableSet alloc] init]; |
59 | CCSprite* ledge = [CCSprite spriteWithTexture:[[CCTexture2D alloc] initWithImage:[factory createLedgeWithWidth:6 height:2]]]; | 59 | CCTexture2D* texture = [[CCTexture2D alloc] initWithImage:[factory createLedgeWithWidth:6 height:2]]; |
60 | CCSprite* ledge = [CCSprite spriteWithTexture:texture]; | ||
60 | ledge.position = ccp(80, 32); | 61 | ledge.position = ccp(80, 32); |
61 | [self addChild:ledge]; | 62 | [self addChild:ledge]; |
62 | [ledges addObject:ledge]; | 63 | [ledges addObject:ledge]; |
64 | [texture release]; | ||
63 | 65 | ||
64 | CCSprite* firstLedge = ledge; | 66 | CCSprite* firstLedge = ledge; |
65 | ledge = [CCSprite spriteWithTexture:[[CCTexture2D alloc] initWithImage:[factory createLedgeWithWidth:10 height:2]]]; | 67 | texture = [[CCTexture2D alloc] initWithImage:[factory createLedgeWithWidth:10 height:2]]; |
68 | ledge = [CCSprite spriteWithTexture:texture]; | ||
66 | ledge.position = ccp(80 + firstLedge.boundingBox.size.width/2 + ledge.boundingBox.size.width/2+64, 32); | 69 | ledge.position = ccp(80 + firstLedge.boundingBox.size.width/2 + ledge.boundingBox.size.width/2+64, 32); |
67 | [self addChild:ledge]; | 70 | [self addChild:ledge]; |
68 | [ledges addObject:ledge]; | 71 | [ledges addObject:ledge]; |
72 | [texture release]; | ||
69 | 73 | ||
70 | ledgeScrollSpeed = 0; | 74 | ledgeScrollSpeed = 0; |
71 | ledgeAccelerationRate = 20.0f; | 75 | ledgeAccelerationRate = 20.0f; |
@@ -125,10 +129,12 @@ | |||
125 | 129 | ||
126 | if (rightmost <= 480) | 130 | if (rightmost <= 480) |
127 | { | 131 | { |
128 | CCSprite* ledge = [CCSprite spriteWithTexture:[[CCTexture2D alloc] initWithImage:[factory createLedgeWithWidth:(arc4random() % 10) height:2]]]; | 132 | CCTexture2D* texture = [[CCTexture2D alloc] initWithImage:[factory createLedgeWithWidth:(arc4random() % 10) height:2]]; |
133 | CCSprite* ledge = [CCSprite spriteWithTexture:texture]; | ||
129 | ledge.position = ccp(rightmost + rightwidth + ledge.boundingBox.size.width/2+64, 32); | 134 | ledge.position = ccp(rightmost + rightwidth + ledge.boundingBox.size.width/2+64, 32); |
130 | [self addChild:ledge]; | 135 | [self addChild:ledge]; |
131 | [ledges addObject:ledge]; | 136 | [ledges addObject:ledge]; |
137 | [texture release]; | ||
132 | } | 138 | } |
133 | 139 | ||
134 | if ([self cartIsObstructed:cart]) | 140 | if ([self cartIsObstructed:cart]) |