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| author | Starla Insigna <starla4444@gmail.com> | 2011-08-17 19:54:25 -0400 |
|---|---|---|
| committer | Starla Insigna <starla4444@gmail.com> | 2011-08-17 19:54:25 -0400 |
| commit | 4d94802036a53e6ec246ab0abac17fd76d17c885 (patch) | |
| tree | 7e19df50363755707b7e7907117888146abc2377 /Classes/JumpGameMode.h | |
| parent | fee8d3506b4c2f6d5933a85181de9bb8e6f5fcc4 (diff) | |
| download | cartcollect-4d94802036a53e6ec246ab0abac17fd76d17c885.tar.gz cartcollect-4d94802036a53e6ec246ab0abac17fd76d17c885.tar.bz2 cartcollect-4d94802036a53e6ec246ab0abac17fd76d17c885.zip | |
Started Jump game mode
So far, Jump exists as a blank world where the player can control the cart (including the ability to jump by swiping upwards) and where the water level rises for a bit and then falls, taking the cart with it. Refs #204
Diffstat (limited to 'Classes/JumpGameMode.h')
| -rw-r--r-- | Classes/JumpGameMode.h | 21 |
1 files changed, 21 insertions, 0 deletions
| diff --git a/Classes/JumpGameMode.h b/Classes/JumpGameMode.h new file mode 100644 index 0000000..7b7dff4 --- /dev/null +++ b/Classes/JumpGameMode.h | |||
| @@ -0,0 +1,21 @@ | |||
| 1 | // | ||
| 2 | // JumpGameMode.h | ||
| 3 | // Cart Collect | ||
| 4 | // | ||
| 5 | // Created by Starla Insigna on 8/17/11. | ||
| 6 | // Copyright 2011 Four Island. All rights reserved. | ||
| 7 | // | ||
| 8 | |||
| 9 | #import "GameMode.h" | ||
| 10 | |||
| 11 | @interface JumpGameMode : GameMode <CCStandardTouchDelegate> { | ||
| 12 | CCSprite* water; | ||
| 13 | int waterTick; | ||
| 14 | BOOL wave; | ||
| 15 | CGPoint gestureStartPoint; | ||
| 16 | int jumpTick; | ||
| 17 | BOOL jump; | ||
| 18 | float swipeVarianceModifer; | ||
| 19 | } | ||
| 20 | |||
| 21 | @end | ||
