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| author | Starla Insigna <starla4444@gmail.com> | 2011-08-23 09:24:14 -0400 |
|---|---|---|
| committer | Starla Insigna <starla4444@gmail.com> | 2011-08-23 09:24:14 -0400 |
| commit | 02d9a87417837ffda602b2d06c2c6897d15a1202 (patch) | |
| tree | f86db8e466f92df47c1f00c34e2cacfd01595d37 /Classes/GameModeSelectionLayer.h | |
| parent | c9337218ef1660360097928c753bde1c79775618 (diff) | |
| download | cartcollect-02d9a87417837ffda602b2d06c2c6897d15a1202.tar.gz cartcollect-02d9a87417837ffda602b2d06c2c6897d15a1202.tar.bz2 cartcollect-02d9a87417837ffda602b2d06c2c6897d15a1202.zip | |
Added a UIPageControl to the level selection screen selection_screen
The page control updates when you swipe through the levels, but tapping it does nothing. I initially attempted to implement scrolling by tapping on the page control, but for some reason, it worked perfectly in the simulator and only randomly on the iPhone. Very weird. Refs #207
Diffstat (limited to 'Classes/GameModeSelectionLayer.h')
| -rw-r--r-- | Classes/GameModeSelectionLayer.h | 1 |
1 files changed, 1 insertions, 0 deletions
| diff --git a/Classes/GameModeSelectionLayer.h b/Classes/GameModeSelectionLayer.h index 451a5f8..478a173 100644 --- a/Classes/GameModeSelectionLayer.h +++ b/Classes/GameModeSelectionLayer.h | |||
| @@ -15,6 +15,7 @@ | |||
| 15 | NSMutableArray* gameModes; | 15 | NSMutableArray* gameModes; |
| 16 | TouchDelegatingView* touchDelegatingView; | 16 | TouchDelegatingView* touchDelegatingView; |
| 17 | CocosOverlayScrollView* scrollView; | 17 | CocosOverlayScrollView* scrollView; |
| 18 | UIPageControl* pageControl; | ||
| 18 | } | 19 | } |
| 19 | 20 | ||
| 20 | + (CCScene*)scene; | 21 | + (CCScene*)scene; |
