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author | Starla Insigna <starla4444@gmail.com> | 2011-08-12 09:51:50 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-08-12 09:51:50 -0400 |
commit | d19677f9f73d8fe7436982bdf8d40f69d69d1b43 (patch) | |
tree | 74853f369ef51bc9f9f595ff31153ce1a718e651 /Classes/GameMode.m | |
parent | 07f40d804de35d1cead13217c448811e774e6e67 (diff) | |
download | cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.tar.gz cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.tar.bz2 cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.zip |
Added tutorial mode
GameLayer was also renamed to ClassicGameMode and its pause functionality and score/lives counters were moved out to GameMode. FallingObjectDelegate was created to allow for custom code to be run when items were caught/missed, something that is used extensively by tutorial mode. Important: Cart Collect's bundle identifier was changed in this revision from com.fourisland.Cart-Collect to com.apatheticink.Cart-Collect, so ensure that before attempting to compile/run this build, you clear your build directory and remove the old version of Cart Collect from your device. Closes #193
Diffstat (limited to 'Classes/GameMode.m')
-rw-r--r-- | Classes/GameMode.m | 112 |
1 files changed, 107 insertions, 5 deletions
diff --git a/Classes/GameMode.m b/Classes/GameMode.m index 6fa31e5..7afbf20 100644 --- a/Classes/GameMode.m +++ b/Classes/GameMode.m | |||
@@ -8,6 +8,7 @@ | |||
8 | 8 | ||
9 | #import "GameMode.h" | 9 | #import "GameMode.h" |
10 | #import "FallingObject.h" | 10 | #import "FallingObject.h" |
11 | #import "MainMenuLayer.h" | ||
11 | 12 | ||
12 | @implementation GameMode | 13 | @implementation GameMode |
13 | 14 | ||
@@ -16,7 +17,7 @@ | |||
16 | + (CCScene*)scene | 17 | + (CCScene*)scene |
17 | { | 18 | { |
18 | CCScene* scene = [CCScene node]; | 19 | CCScene* scene = [CCScene node]; |
19 | 20 | ||
20 | GameMode* layer = [self node]; | 21 | GameMode* layer = [self node]; |
21 | layer.tag = GAME_LAYER; | 22 | layer.tag = GAME_LAYER; |
22 | [scene addChild:layer]; | 23 | [scene addChild:layer]; |
@@ -35,6 +36,30 @@ | |||
35 | isAccelerometerEnabled_ = YES; | 36 | isAccelerometerEnabled_ = YES; |
36 | 37 | ||
37 | objects = [[NSMutableSet alloc] init]; | 38 | objects = [[NSMutableSet alloc] init]; |
39 | |||
40 | cart = [[Cart alloc] initWithSprite:[CCSprite spriteWithFile:@"cart.png"]]; | ||
41 | cart.sprite.position = ccp(240, 22); | ||
42 | cart.sprite.scale = 2; | ||
43 | [self addChild:cart.sprite]; | ||
44 | |||
45 | scoreLabel = [CCLabelBMFont labelWithString:@"Score: 0" fntFile:@"helvetica2.fnt"]; | ||
46 | scoreLabel.position = ccp(50, 300); | ||
47 | [self addChild:scoreLabel]; | ||
48 | |||
49 | livesLabel = [CCLabelBMFont labelWithString:@"Lives: 3" fntFile:@"helvetica2.fnt"]; | ||
50 | livesLabel.position = ccp(50, 280); | ||
51 | [self addChild:livesLabel]; | ||
52 | |||
53 | score = 0; | ||
54 | lives = 3; | ||
55 | |||
56 | if ([self canPause]) | ||
57 | { | ||
58 | CCMenuItemImage* pauseButton = [CCMenuItemImage itemFromNormalImage:@"pause2.png" selectedImage:@"pause.png" target:self selector:@selector(pause)]; | ||
59 | CCMenu* pauseMenu = [CCMenu menuWithItems:pauseButton, nil]; | ||
60 | [pauseMenu setPosition:ccp(480-8-16, 320-8-16)]; | ||
61 | [self addChild:pauseMenu]; | ||
62 | } | ||
38 | } | 63 | } |
39 | 64 | ||
40 | return self; | 65 | return self; |
@@ -45,9 +70,9 @@ | |||
45 | [cart accelerometer:accelerometer didAccelerate:acceleration]; | 70 | [cart accelerometer:accelerometer didAccelerate:acceleration]; |
46 | } | 71 | } |
47 | 72 | ||
48 | - (void)onEnter | 73 | - (void)onEnterTransitionDidFinish |
49 | { | 74 | { |
50 | [super onEnter]; | 75 | [super onEnterTransitionDidFinish]; |
51 | 76 | ||
52 | [[UIAccelerometer sharedAccelerometer] setUpdateInterval:(1.0 / 60)]; | 77 | [[UIAccelerometer sharedAccelerometer] setUpdateInterval:(1.0 / 60)]; |
53 | [self schedule:@selector(tick:) interval:1.0f/60.0f]; | 78 | [self schedule:@selector(tick:) interval:1.0f/60.0f]; |
@@ -61,13 +86,90 @@ | |||
61 | { | 86 | { |
62 | if ([object tick]) | 87 | if ([object tick]) |
63 | { | 88 | { |
64 | [object retain]; | ||
65 | [self removeChild:object.sprite cleanup:YES]; | ||
66 | [objects removeObject:object]; | 89 | [objects removeObject:object]; |
67 | } | 90 | } |
68 | } | 91 | } |
69 | } | 92 | } |
70 | 93 | ||
94 | - (BOOL)canPause | ||
95 | { | ||
96 | return YES; | ||
97 | } | ||
98 | |||
99 | - (void)pause | ||
100 | { | ||
101 | if ([self canPause]) | ||
102 | { | ||
103 | [self pauseSchedulerAndActions]; | ||
104 | |||
105 | shadedLayer = [CCLayerColor layerWithColor:ccc4(0, 0, 0, 127)]; | ||
106 | [[[CCDirector sharedDirector] runningScene] addChild:shadedLayer]; | ||
107 | |||
108 | pauseLayer = [CCLayer node]; | ||
109 | CCLabelBMFont* scoreLabel2 = [CCLabelBMFont labelWithString:@"PAUSE" fntFile:@"helvetica.fnt"]; | ||
110 | scoreLabel2.position = ccp(240,90); | ||
111 | [pauseLayer addChild:scoreLabel2]; | ||
112 | |||
113 | CCMenuItemImage* pauseButton = [CCMenuItemImage itemFromNormalImage:@"pause2.png" selectedImage:@"pause.png" target:self selector:@selector(unpause)]; | ||
114 | CCMenu* pauseMenu = [CCMenu menuWithItems:pauseButton, nil]; | ||
115 | [pauseMenu setPosition:ccp(480-8-16, 320-8-16)]; | ||
116 | [pauseLayer addChild:pauseMenu]; | ||
117 | |||
118 | CCMenuItemImage* newgameMenuItem = [CCMenuItemImage itemFromNormalImage:@"back.png" selectedImage:@"back2.png" target:self selector:@selector(mainmenu)]; | ||
119 | CCMenu* myMenu = [CCMenu menuWithItems:newgameMenuItem, nil]; | ||
120 | myMenu.position = ccp(240, 60); | ||
121 | [pauseLayer addChild:myMenu]; | ||
122 | |||
123 | [[[CCDirector sharedDirector] runningScene] addChild:pauseLayer]; | ||
124 | } | ||
125 | } | ||
126 | |||
127 | - (void)unpause | ||
128 | { | ||
129 | [[[CCDirector sharedDirector] runningScene] removeChild:shadedLayer cleanup:YES]; | ||
130 | [[[CCDirector sharedDirector] runningScene] removeChild:pauseLayer cleanup:YES]; | ||
131 | |||
132 | shadedLayer = nil; | ||
133 | pauseLayer = nil; | ||
134 | |||
135 | [self resumeSchedulerAndActions]; | ||
136 | } | ||
137 | |||
138 | - (void)mainmenu | ||
139 | { | ||
140 | [[CCDirector sharedDirector] replaceScene:[MainMenuLayer scene]]; | ||
141 | } | ||
142 | |||
143 | - (void)setScore:(int)m_score | ||
144 | { | ||
145 | score = m_score; | ||
146 | |||
147 | [scoreLabel setString:[NSString stringWithFormat:@"Score: %d", score]]; | ||
148 | } | ||
149 | |||
150 | - (void)setLives:(int)m_lives | ||
151 | { | ||
152 | lives = m_lives; | ||
153 | |||
154 | [livesLabel setString:[NSString stringWithFormat:@"Lives: %d", lives]]; | ||
155 | } | ||
156 | |||
157 | - (void)scheduleDelayedAction:(void(^)(void))m_delayedAction delay:(float)delay | ||
158 | { | ||
159 | delayedAction = Block_copy([m_delayedAction retain]); | ||
160 | |||
161 | [self schedule:@selector(runDelayedAction) interval:delay]; | ||
162 | } | ||
163 | |||
164 | - (void)runDelayedAction | ||
165 | { | ||
166 | [self unschedule:@selector(runDelayedAction)]; | ||
167 | |||
168 | delayedAction(); | ||
169 | [delayedAction release]; | ||
170 | delayedAction = nil; | ||
171 | } | ||
172 | |||
71 | - (void)dealloc | 173 | - (void)dealloc |
72 | { | 174 | { |
73 | [objects release]; | 175 | [objects release]; |