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authorStarla Insigna <starla4444@gmail.com>2011-08-12 09:51:50 -0400
committerStarla Insigna <starla4444@gmail.com>2011-08-12 09:51:50 -0400
commitd19677f9f73d8fe7436982bdf8d40f69d69d1b43 (patch)
tree74853f369ef51bc9f9f595ff31153ce1a718e651 /Classes/GameMode.h
parent07f40d804de35d1cead13217c448811e774e6e67 (diff)
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Added tutorial mode
GameLayer was also renamed to ClassicGameMode and its pause functionality and score/lives counters were moved out to GameMode. FallingObjectDelegate was created to allow for custom code to be run when items were caught/missed, something that is used extensively by tutorial mode.

Important: Cart Collect's bundle identifier was changed in this revision from com.fourisland.Cart-Collect to com.apatheticink.Cart-Collect, so ensure that before attempting to compile/run this build, you clear your build directory and remove the old version of Cart Collect from your device.

Closes #193
Diffstat (limited to 'Classes/GameMode.h')
-rw-r--r--Classes/GameMode.h19
1 files changed, 17 insertions, 2 deletions
diff --git a/Classes/GameMode.h b/Classes/GameMode.h index bd47c90..370550c 100644 --- a/Classes/GameMode.h +++ b/Classes/GameMode.h
@@ -17,11 +17,26 @@
17 int score; 17 int score;
18 int lives; 18 int lives;
19 Cart* cart; 19 Cart* cart;
20
21 CCLayerColor* shadedLayer;
22 CCLayer* pauseLayer;
23
24 CCLabelBMFont* scoreLabel;
25 CCLabelBMFont* livesLabel;
26
27 void (^delayedAction)(void);
20} 28}
21 29
22@property (readonly) Cart* cart; 30@property (readonly) Cart* cart;
23@property (assign) int score; 31@property (nonatomic,assign) int score;
24@property (assign) int lives; 32@property (nonatomic,assign) int lives;
33+ (CCScene*)scene;
25- (void)tick:(ccTime)dt; 34- (void)tick:(ccTime)dt;
35- (BOOL)canPause;
36- (void)pause;
37- (void)unpause;
38- (void)mainmenu;
39- (void)scheduleDelayedAction:(void(^)(void))delayedAction delay:(float)delay;
40- (void)runDelayedAction;
26 41
27@end 42@end