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author | Starla Insigna <starla4444@gmail.com> | 2011-08-12 09:51:50 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-08-12 09:51:50 -0400 |
commit | d19677f9f73d8fe7436982bdf8d40f69d69d1b43 (patch) | |
tree | 74853f369ef51bc9f9f595ff31153ce1a718e651 /Classes/GameLayer.m | |
parent | 07f40d804de35d1cead13217c448811e774e6e67 (diff) | |
download | cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.tar.gz cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.tar.bz2 cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.zip |
Added tutorial mode
GameLayer was also renamed to ClassicGameMode and its pause functionality and score/lives counters were moved out to GameMode. FallingObjectDelegate was created to allow for custom code to be run when items were caught/missed, something that is used extensively by tutorial mode. Important: Cart Collect's bundle identifier was changed in this revision from com.fourisland.Cart-Collect to com.apatheticink.Cart-Collect, so ensure that before attempting to compile/run this build, you clear your build directory and remove the old version of Cart Collect from your device. Closes #193
Diffstat (limited to 'Classes/GameLayer.m')
-rwxr-xr-x | Classes/GameLayer.m | 284 |
1 files changed, 0 insertions, 284 deletions
diff --git a/Classes/GameLayer.m b/Classes/GameLayer.m deleted file mode 100755 index 95bc83b..0000000 --- a/Classes/GameLayer.m +++ /dev/null | |||
@@ -1,284 +0,0 @@ | |||
1 | // | ||
2 | // GameLayer.m | ||
3 | // Cart Collect | ||
4 | // | ||
5 | // Created by iD Student Account on 7/18/11. | ||
6 | // Copyright 2011 __MyCompanyName__. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "GameLayer.h" | ||
10 | #import "FallingObject.h" | ||
11 | #import "Cherry.h" | ||
12 | #import "Bottle.h" | ||
13 | #import "OneUp.h" | ||
14 | #import "Rock.h" | ||
15 | #import "GameOverLayer.h" | ||
16 | #import "SimpleAudioEngine.h" | ||
17 | #import "MainMenuLayer.h" | ||
18 | |||
19 | @implementation GameLayer | ||
20 | |||
21 | @synthesize currentTutorial; | ||
22 | |||
23 | - (void)tick:(ccTime)dt | ||
24 | { | ||
25 | int lastScore = score; | ||
26 | |||
27 | [super tick:dt]; | ||
28 | |||
29 | if (lives == 0) | ||
30 | { | ||
31 | [self unscheduleAllSelectors]; | ||
32 | |||
33 | [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverLayer sceneWithScore:score]]]; | ||
34 | } else if (score > lastScore) | ||
35 | { | ||
36 | if ((lastScore < 6500) && (score >= 6500)) | ||
37 | { | ||
38 | [self unschedule:@selector(randomlyAddObject:)]; | ||
39 | [self schedule:@selector(randomlyAddObject:) interval:0.6f]; | ||
40 | addSpeed = 0.6f; | ||
41 | } else if ((lastScore < 4500) && (score >= 4500)) | ||
42 | { | ||
43 | [self unschedule:@selector(randomlyAddObject:)]; | ||
44 | [self schedule:@selector(randomlyAddObject:) interval:0.7f]; | ||
45 | addSpeed = 0.7f; | ||
46 | } else if ((lastScore < 2500) && (score >= 2500)) | ||
47 | { | ||
48 | [self unschedule:@selector(randomlyAddObject:)]; | ||
49 | [self schedule:@selector(randomlyAddObject:) interval:0.8f]; | ||
50 | addSpeed = 0.8f; | ||
51 | } else if ((lastScore < 1500) && (score >= 1500)) | ||
52 | { | ||
53 | [self unschedule:@selector(randomlyAddObject:)]; | ||
54 | [self schedule:@selector(randomlyAddObject:) interval:0.9f]; | ||
55 | addSpeed = 0.9f; | ||
56 | } else if ((lastScore < 500) && (score >= 500)) | ||
57 | { | ||
58 | [self unschedule:@selector(randomlyAddObject:)]; | ||
59 | [self schedule:@selector(randomlyAddObject:) interval:1.0f]; | ||
60 | addSpeed = 1.0f; | ||
61 | } else if ((lastScore < 150) && (score >= 150)) | ||
62 | { | ||
63 | [self unschedule:@selector(randomlyAddObject:)]; | ||
64 | [self schedule:@selector(randomlyAddObject:) interval:2.0f]; | ||
65 | addSpeed = 2.0f; | ||
66 | } | ||
67 | } | ||
68 | } | ||
69 | |||
70 | - (void)randomlyAddObject:(ccTime)dt | ||
71 | { | ||
72 | FallingObject* object; | ||
73 | int oneuppercent = 98 - (lives == 1 ? 1 : 0); | ||
74 | |||
75 | if (score < 1000) | ||
76 | { | ||
77 | int randomval = arc4random()%100; | ||
78 | |||
79 | if (randomval < 65) | ||
80 | { | ||
81 | object = [[Cherry alloc] init]; | ||
82 | } else if (randomval < oneuppercent) | ||
83 | { | ||
84 | object = [[Bottle alloc] init]; | ||
85 | } else { | ||
86 | object = [[OneUp alloc] init]; | ||
87 | } | ||
88 | } else { | ||
89 | int randomval = arc4random()%100; | ||
90 | |||
91 | if (randomval < 40) | ||
92 | { | ||
93 | object = [[Cherry alloc] init]; | ||
94 | } else if (randomval < 70) | ||
95 | { | ||
96 | object = [[Rock alloc] init]; | ||
97 | } else if (randomval < oneuppercent) | ||
98 | { | ||
99 | object = [[Bottle alloc] init]; | ||
100 | } else { | ||
101 | object = [[OneUp alloc] init]; | ||
102 | } | ||
103 | } | ||
104 | |||
105 | int objectX = arc4random()%448+16; | ||
106 | object.sprite.position = ccp(objectX, 360); | ||
107 | object.sprite.scale = 1; | ||
108 | [self addChild:object.sprite]; | ||
109 | |||
110 | [objects addObject:object]; | ||
111 | [object release]; | ||
112 | |||
113 | if (score >= 2000) | ||
114 | { | ||
115 | if (arc4random() % 100 > 80) | ||
116 | { | ||
117 | object = [[Rock alloc] init]; | ||
118 | |||
119 | objectX = arc4random()%448+16; | ||
120 | object.sprite.position = ccp(objectX, 360); | ||
121 | object.sprite.scale = 1; | ||
122 | [self addChild:object.sprite]; | ||
123 | |||
124 | [objects addObject:object]; | ||
125 | [object release]; | ||
126 | } | ||
127 | } | ||
128 | |||
129 | if (score >= 4000) | ||
130 | { | ||
131 | if (arc4random() % 100 > 80) | ||
132 | { | ||
133 | object = [[Rock alloc] init]; | ||
134 | |||
135 | objectX = arc4random()%448+16; | ||
136 | object.sprite.position = ccp(objectX, 360); | ||
137 | object.sprite.scale = 1; | ||
138 | [self addChild:object.sprite]; | ||
139 | |||
140 | [objects addObject:object]; | ||
141 | [object release]; | ||
142 | } | ||
143 | } | ||
144 | } | ||
145 | |||
146 | - (id)init | ||
147 | { | ||
148 | self = [super init]; | ||
149 | |||
150 | int winWidth = [CCDirector sharedDirector].winSize.width; | ||
151 | //int winHeight = [CCDirector sharedDirector].winSize.height; | ||
152 | int cartScale = 2; | ||
153 | |||
154 | if (self != nil) | ||
155 | { | ||
156 | CCSprite* backgroundImage = [CCSprite spriteWithFile:@"SeaBeach.png"]; | ||
157 | backgroundImage.position = ccp(240, 160); | ||
158 | [self addChild:backgroundImage z:0]; | ||
159 | |||
160 | cart = [[Cart alloc] initWithSprite:[CCSprite spriteWithFile:@"cart.png"]]; | ||
161 | cart.sprite.position = ccp(winWidth/2, 22); | ||
162 | cart.sprite.scale = cartScale; | ||
163 | [self addChild:cart.sprite]; | ||
164 | |||
165 | scoreLabel = [CCLabelBMFont labelWithString:@"Score: 0" fntFile:@"helvetica2.fnt"]; | ||
166 | scoreLabel.position = ccp(50, 300); | ||
167 | [self addChild:scoreLabel]; | ||
168 | |||
169 | livesLabel = [CCLabelBMFont labelWithString:@"Lives: 3" fntFile:@"helvetica2.fnt"]; | ||
170 | livesLabel.position = ccp(50, 280); | ||
171 | [self addChild:livesLabel]; | ||
172 | |||
173 | score = 0; | ||
174 | lives = 3; | ||
175 | |||
176 | CCMenuItemImage* pauseButton = [CCMenuItemImage itemFromNormalImage:@"pause2.png" selectedImage:@"pause.png" target:self selector:@selector(pause)]; | ||
177 | CCMenu* pauseMenu = [CCMenu menuWithItems:pauseButton, nil]; | ||
178 | [pauseMenu setPosition:ccp(480-8-16, 320-8-16)]; | ||
179 | [self addChild:pauseMenu]; | ||
180 | |||
181 | addSpeed = 2.5f; | ||
182 | } | ||
183 | |||
184 | return self; | ||
185 | } | ||
186 | |||
187 | - (void)onEnter | ||
188 | { | ||
189 | [super onEnter]; | ||
190 | |||
191 | [self schedule:@selector(randomlyAddObject:) interval:addSpeed]; | ||
192 | } | ||
193 | |||
194 | - (void)setScore:(int)m_score | ||
195 | { | ||
196 | score = m_score; | ||
197 | |||
198 | [scoreLabel setString:[NSString stringWithFormat:@"Score: %d", score]]; | ||
199 | } | ||
200 | |||
201 | - (void)setLives:(int)m_lives | ||
202 | { | ||
203 | lives = m_lives; | ||
204 | |||
205 | [livesLabel setString:[NSString stringWithFormat:@"Lives: %d", lives]]; | ||
206 | } | ||
207 | |||
208 | - (void)pause | ||
209 | { | ||
210 | if (self.currentTutorial != nil) | ||
211 | { | ||
212 | [self.currentTutorial removeFromSuperview]; | ||
213 | } | ||
214 | |||
215 | [self pauseSchedulerAndActions]; | ||
216 | |||
217 | shadedLayer = [CCLayerColor layerWithColor:ccc4(0, 0, 0, 127)]; | ||
218 | [[[CCDirector sharedDirector] runningScene] addChild:shadedLayer]; | ||
219 | |||
220 | pauseLayer = [CCLayer node]; | ||
221 | CCLabelBMFont* scoreLabel2 = [CCLabelBMFont labelWithString:@"PAUSE" fntFile:@"helvetica.fnt"]; | ||
222 | scoreLabel2.position = ccp(240,90); | ||
223 | [pauseLayer addChild:scoreLabel2]; | ||
224 | |||
225 | CCMenuItemImage* pauseButton = [CCMenuItemImage itemFromNormalImage:@"pause2.png" selectedImage:@"pause.png" target:self selector:@selector(unpause)]; | ||
226 | CCMenu* pauseMenu = [CCMenu menuWithItems:pauseButton, nil]; | ||
227 | [pauseMenu setPosition:ccp(480-8-16, 320-8-16)]; | ||
228 | [pauseLayer addChild:pauseMenu]; | ||
229 | |||
230 | CCMenuItemImage* newgameMenuItem = [CCMenuItemImage itemFromNormalImage:@"back.png" selectedImage:@"back2.png" target:self selector:@selector(mainmenu)]; | ||
231 | CCMenu* myMenu = [CCMenu menuWithItems:newgameMenuItem, nil]; | ||
232 | myMenu.position = ccp(240, 60); | ||
233 | [pauseLayer addChild:myMenu]; | ||
234 | |||
235 | [[[CCDirector sharedDirector] runningScene] addChild:pauseLayer]; | ||
236 | } | ||
237 | |||
238 | - (void)unpause | ||
239 | { | ||
240 | [[[CCDirector sharedDirector] runningScene] removeChild:shadedLayer cleanup:YES]; | ||
241 | [[[CCDirector sharedDirector] runningScene] removeChild:pauseLayer cleanup:YES]; | ||
242 | |||
243 | shadedLayer = nil; | ||
244 | pauseLayer = nil; | ||
245 | |||
246 | if (self.currentTutorial != nil) | ||
247 | { | ||
248 | [[[CCDirector sharedDirector] openGLView] addSubview:self.currentTutorial]; | ||
249 | } else { | ||
250 | [self resumeSchedulerAndActions]; | ||
251 | } | ||
252 | } | ||
253 | |||
254 | - (void)mainmenu | ||
255 | { | ||
256 | [[CCDirector sharedDirector] replaceScene:[MainMenuLayer scene]]; | ||
257 | } | ||
258 | |||
259 | - (void)setCurrentTutorial:(TutorialBubble *)m_currentTutorial | ||
260 | { | ||
261 | @synchronized(self) | ||
262 | { | ||
263 | if (currentTutorial != m_currentTutorial) | ||
264 | { | ||
265 | [currentTutorial release]; | ||
266 | currentTutorial = [m_currentTutorial retain]; | ||
267 | } | ||
268 | } | ||
269 | |||
270 | if (currentTutorial != nil) | ||
271 | { | ||
272 | [currentTutorial setTarget:self action:@selector(endTutorial)]; | ||
273 | [[[CCDirector sharedDirector] openGLView] addSubview:currentTutorial]; | ||
274 | [self pauseSchedulerAndActions]; | ||
275 | } | ||
276 | } | ||
277 | |||
278 | - (void)endTutorial | ||
279 | { | ||
280 | self.currentTutorial = nil; | ||
281 | [self resumeSchedulerAndActions]; | ||
282 | } | ||
283 | |||
284 | @end | ||