diff options
author | Starla Insigna <starla4444@gmail.com> | 2011-08-23 14:04:45 -0400 |
---|---|---|
committer | Starla Insigna <starla4444@gmail.com> | 2011-08-23 14:04:45 -0400 |
commit | 21294a54c49ab67e04898aac3482035bab6c79ae (patch) | |
tree | c257271d4e45706ca97877bff2332c0c410e47c2 /Classes/GameLayer.h | |
parent | fd32f2af7f62f17d42292b6538903a37b0b5e563 (diff) | |
download | cartcollect-21294a54c49ab67e04898aac3482035bab6c79ae.tar.gz cartcollect-21294a54c49ab67e04898aac3482035bab6c79ae.tar.bz2 cartcollect-21294a54c49ab67e04898aac3482035bab6c79ae.zip |
Removed short version string from Info.plist
From now on, so build releasing isn't so awkward, the short version string should not be contained in source control. Before releasing a build, you must add the short version string to the Info.plist, archive the build and then remove the string from the plist again so it doesn't accidentally get committed.
Diffstat (limited to 'Classes/GameLayer.h')
0 files changed, 0 insertions, 0 deletions