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author | Starla Insigna <starla4444@gmail.com> | 2011-09-04 11:17:44 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-09-04 11:17:44 -0400 |
commit | 339f8e2cb2fce18f6d32b3881a5cd390c0be488e (patch) | |
tree | cb17c635d664838259e591f4b345ae6349931d49 /Classes/ClassicGameMode.m | |
parent | 9f4bf94a763afba795fb991006081505c3ae466b (diff) | |
download | cartcollect-339f8e2cb2fce18f6d32b3881a5cd390c0be488e.tar.gz cartcollect-339f8e2cb2fce18f6d32b3881a5cd390c0be488e.tar.bz2 cartcollect-339f8e2cb2fce18f6d32b3881a5cd390c0be488e.zip |
Implemented Jump mode (BETA) jump
Dear god this is beta. I think I'll release a build for the testers soon so I can see what people think and then hammer out the bugs. Refs #204
Diffstat (limited to 'Classes/ClassicGameMode.m')
-rwxr-xr-x | Classes/ClassicGameMode.m | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Classes/ClassicGameMode.m b/Classes/ClassicGameMode.m index c1d3be7..b8fe636 100755 --- a/Classes/ClassicGameMode.m +++ b/Classes/ClassicGameMode.m | |||
@@ -28,7 +28,7 @@ | |||
28 | { | 28 | { |
29 | [self unscheduleAllSelectors]; | 29 | [self unscheduleAllSelectors]; |
30 | 30 | ||
31 | [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score]]]; | 31 | [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score gameMode:@"Collect"]]]; |
32 | } else if (score > lastScore) | 32 | } else if (score > lastScore) |
33 | { | 33 | { |
34 | if ((lastScore < 6500) && (score >= 6500)) | 34 | if ((lastScore < 6500) && (score >= 6500)) |