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authorStarla Insigna <starla4444@gmail.com>2011-09-04 11:17:44 -0400
committerStarla Insigna <starla4444@gmail.com>2011-09-04 11:17:44 -0400
commit339f8e2cb2fce18f6d32b3881a5cd390c0be488e (patch)
treecb17c635d664838259e591f4b345ae6349931d49 /Classes/ClassicGameMode.m
parent9f4bf94a763afba795fb991006081505c3ae466b (diff)
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Implemented Jump mode (BETA) jump
Dear god this is beta. I think I'll release a build for the testers soon so I can see what people think and then hammer out the bugs.

Refs #204
Diffstat (limited to 'Classes/ClassicGameMode.m')
-rwxr-xr-xClasses/ClassicGameMode.m2
1 files changed, 1 insertions, 1 deletions
diff --git a/Classes/ClassicGameMode.m b/Classes/ClassicGameMode.m index c1d3be7..b8fe636 100755 --- a/Classes/ClassicGameMode.m +++ b/Classes/ClassicGameMode.m
@@ -28,7 +28,7 @@
28 { 28 {
29 [self unscheduleAllSelectors]; 29 [self unscheduleAllSelectors];
30 30
31 [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score]]]; 31 [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score gameMode:@"Collect"]]];
32 } else if (score > lastScore) 32 } else if (score > lastScore)
33 { 33 {
34 if ((lastScore < 6500) && (score >= 6500)) 34 if ((lastScore < 6500) && (score >= 6500))