diff options
author | Starla Insigna <starla4444@gmail.com> | 2011-08-18 15:51:48 -0400 |
---|---|---|
committer | Starla Insigna <starla4444@gmail.com> | 2011-08-18 15:51:48 -0400 |
commit | 3750d7aa4e307d1f2099eceaa21014151e78d364 (patch) | |
tree | 77487a1cc5fd055d2d8096a158d4908a5e4094fa | |
parent | 6906cf0ce4f8266173d67a7b9fccc56747d5d618 (diff) | |
download | cartcollect-3750d7aa4e307d1f2099eceaa21014151e78d364.tar.gz cartcollect-3750d7aa4e307d1f2099eceaa21014151e78d364.tar.bz2 cartcollect-3750d7aa4e307d1f2099eceaa21014151e78d364.zip |
Started game mode selection screen
So far, tapping "New Game" shows a screen with two game modes: the tutorial and the classic collect. They both have pictures and Collect's is grayscale if it hasn't been unlocked yet (a.k.a. the tutorial hasn't been completed yet). Also, Collect's title is replaced with question marks and the text "Beat the tutorial!" is shown if it isn't unlocked--if it is unlocked, the player's highscore, if they have one, is shown. A "Back to Main Menu" button is also present. Neither selection is as of yet tappable, and neither picture yet has a border. You cannot scroll through modes yet either. Refs #207
-rwxr-xr-x | Cartographic.xcodeproj/project.pbxproj | 48 | ||||
-rw-r--r-- | Classes/GameModeSelection.h | 30 | ||||
-rw-r--r-- | Classes/GameModeSelection.m | 88 | ||||
-rw-r--r-- | Classes/GameModeSelectionLayer.h | 17 | ||||
-rw-r--r-- | Classes/GameModeSelectionLayer.m | 82 | ||||
-rwxr-xr-x | Classes/MainMenuLayer.h | 1 | ||||
-rwxr-xr-x | Classes/MainMenuLayer.m | 13 | ||||
-rw-r--r-- | Classes/TutorialMode.m | 3 | ||||
-rw-r--r-- | Resources/florence.png | bin | 0 -> 24142 bytes | |||
-rw-r--r-- | Resources/leveldescriptions.fnt | 99 | ||||
-rw-r--r-- | Resources/leveldescriptions.png | bin | 0 -> 7780 bytes | |||
-rw-r--r-- | Resources/levelnames.fnt | 99 | ||||
-rw-r--r-- | Resources/levelnames.png | bin | 0 -> 8652 bytes | |||
-rw-r--r-- | Resources/paintdaubs.png | bin | 0 -> 276898 bytes | |||
-rw-r--r-- | Resources/paris.png | bin | 0 -> 24164 bytes |
15 files changed, 469 insertions, 11 deletions
diff --git a/Cartographic.xcodeproj/project.pbxproj b/Cartographic.xcodeproj/project.pbxproj index efe08b2..6676ba3 100755 --- a/Cartographic.xcodeproj/project.pbxproj +++ b/Cartographic.xcodeproj/project.pbxproj | |||
@@ -105,6 +105,15 @@ | |||
105 | 6C29041213EAEC8A0032DA0F /* framestuff.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C29041113EAEC8A0032DA0F /* framestuff.png */; }; | 105 | 6C29041213EAEC8A0032DA0F /* framestuff.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C29041113EAEC8A0032DA0F /* framestuff.png */; }; |
106 | 6C39CFE013FC2708002B21AF /* tutorial.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C39CFDF13FC2708002B21AF /* tutorial.png */; }; | 106 | 6C39CFE013FC2708002B21AF /* tutorial.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C39CFDF13FC2708002B21AF /* tutorial.png */; }; |
107 | 6C39CFE213FC2713002B21AF /* tutorial2.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C39CFE113FC2713002B21AF /* tutorial2.png */; }; | 107 | 6C39CFE213FC2713002B21AF /* tutorial2.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C39CFE113FC2713002B21AF /* tutorial2.png */; }; |
108 | 6C39CFF313FD4F8B002B21AF /* GameModeSelection.m in Sources */ = {isa = PBXBuildFile; fileRef = 6C39CFF213FD4F89002B21AF /* GameModeSelection.m */; }; | ||
109 | 6C39CFF513FD5526002B21AF /* paintdaubs.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C39CFF413FD5526002B21AF /* paintdaubs.png */; }; | ||
110 | 6C39CFF813FD7638002B21AF /* GameModeSelectionLayer.m in Sources */ = {isa = PBXBuildFile; fileRef = 6C39CFF713FD7637002B21AF /* GameModeSelectionLayer.m */; }; | ||
111 | 6C39CFFB13FD7DDE002B21AF /* levelnames.fnt in Resources */ = {isa = PBXBuildFile; fileRef = 6C39CFF913FD7DDE002B21AF /* levelnames.fnt */; }; | ||
112 | 6C39CFFC13FD7DDE002B21AF /* levelnames.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C39CFFA13FD7DDE002B21AF /* levelnames.png */; }; | ||
113 | 6C39D00813FD9037002B21AF /* florence.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C39D00713FD9037002B21AF /* florence.png */; }; | ||
114 | 6C39D00B13FD933D002B21AF /* leveldescriptions.fnt in Resources */ = {isa = PBXBuildFile; fileRef = 6C39D00913FD933D002B21AF /* leveldescriptions.fnt */; }; | ||
115 | 6C39D00C13FD933D002B21AF /* leveldescriptions.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C39D00A13FD933D002B21AF /* leveldescriptions.png */; }; | ||
116 | 6C39D01213FD9945002B21AF /* paris.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C39D01113FD9945002B21AF /* paris.png */; }; | ||
108 | 6C5179C613DF3839006F1F38 /* Morning1.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C5179C513DF3839006F1F38 /* Morning1.png */; }; | 117 | 6C5179C613DF3839006F1F38 /* Morning1.png in Resources */ = {isa = PBXBuildFile; fileRef = 6C5179C513DF3839006F1F38 /* Morning1.png */; }; |
109 | 6CC89DD913F2F4E6003704F7 /* Entitlements.plist in Resources */ = {isa = PBXBuildFile; fileRef = 6CC89DD813F2F4E6003704F7 /* Entitlements.plist */; }; | 118 | 6CC89DD913F2F4E6003704F7 /* Entitlements.plist in Resources */ = {isa = PBXBuildFile; fileRef = 6CC89DD813F2F4E6003704F7 /* Entitlements.plist */; }; |
110 | 6CC89DDF13F31413003704F7 /* TutorialMode.m in Sources */ = {isa = PBXBuildFile; fileRef = 6CC89DDE13F31413003704F7 /* TutorialMode.m */; }; | 119 | 6CC89DDF13F31413003704F7 /* TutorialMode.m in Sources */ = {isa = PBXBuildFile; fileRef = 6CC89DDE13F31413003704F7 /* TutorialMode.m */; }; |
@@ -411,6 +420,17 @@ | |||
411 | 6C29041113EAEC8A0032DA0F /* framestuff.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = framestuff.png; sourceTree = "<group>"; }; | 420 | 6C29041113EAEC8A0032DA0F /* framestuff.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = framestuff.png; sourceTree = "<group>"; }; |
412 | 6C39CFDF13FC2708002B21AF /* tutorial.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = tutorial.png; sourceTree = "<group>"; }; | 421 | 6C39CFDF13FC2708002B21AF /* tutorial.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = tutorial.png; sourceTree = "<group>"; }; |
413 | 6C39CFE113FC2713002B21AF /* tutorial2.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = tutorial2.png; sourceTree = "<group>"; }; | 422 | 6C39CFE113FC2713002B21AF /* tutorial2.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = tutorial2.png; sourceTree = "<group>"; }; |
423 | 6C39CFF113FD4F87002B21AF /* GameModeSelection.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GameModeSelection.h; sourceTree = "<group>"; }; | ||
424 | 6C39CFF213FD4F89002B21AF /* GameModeSelection.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GameModeSelection.m; sourceTree = "<group>"; }; | ||
425 | 6C39CFF413FD5526002B21AF /* paintdaubs.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = paintdaubs.png; sourceTree = "<group>"; }; | ||
426 | 6C39CFF613FD7636002B21AF /* GameModeSelectionLayer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GameModeSelectionLayer.h; sourceTree = "<group>"; }; | ||
427 | 6C39CFF713FD7637002B21AF /* GameModeSelectionLayer.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GameModeSelectionLayer.m; sourceTree = "<group>"; }; | ||
428 | 6C39CFF913FD7DDE002B21AF /* levelnames.fnt */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = levelnames.fnt; sourceTree = "<group>"; }; | ||
429 | 6C39CFFA13FD7DDE002B21AF /* levelnames.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = levelnames.png; sourceTree = "<group>"; }; | ||
430 | 6C39D00713FD9037002B21AF /* florence.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = florence.png; sourceTree = "<group>"; }; | ||
431 | 6C39D00913FD933D002B21AF /* leveldescriptions.fnt */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = leveldescriptions.fnt; sourceTree = "<group>"; }; | ||
432 | 6C39D00A13FD933D002B21AF /* leveldescriptions.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = leveldescriptions.png; sourceTree = "<group>"; }; | ||
433 | 6C39D01113FD9945002B21AF /* paris.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = paris.png; sourceTree = "<group>"; }; | ||
414 | 6C5179C513DF3839006F1F38 /* Morning1.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = Morning1.png; sourceTree = "<group>"; }; | 434 | 6C5179C513DF3839006F1F38 /* Morning1.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = Morning1.png; sourceTree = "<group>"; }; |
415 | 6CC89DD813F2F4E6003704F7 /* Entitlements.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = Entitlements.plist; sourceTree = "<group>"; }; | 435 | 6CC89DD813F2F4E6003704F7 /* Entitlements.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = Entitlements.plist; sourceTree = "<group>"; }; |
416 | 6CC89DDD13F31413003704F7 /* TutorialMode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TutorialMode.h; sourceTree = "<group>"; }; | 436 | 6CC89DDD13F31413003704F7 /* TutorialMode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TutorialMode.h; sourceTree = "<group>"; }; |
@@ -712,6 +732,10 @@ | |||
712 | 3F03221813D7904E00E6A708 /* Highscore.m */, | 732 | 3F03221813D7904E00E6A708 /* Highscore.m */, |
713 | 6C29040E13EAEB590032DA0F /* TutorialBubble.h */, | 733 | 6C29040E13EAEB590032DA0F /* TutorialBubble.h */, |
714 | 6C29040F13EAEB590032DA0F /* TutorialBubble.m */, | 734 | 6C29040F13EAEB590032DA0F /* TutorialBubble.m */, |
735 | 6C39CFF113FD4F87002B21AF /* GameModeSelection.h */, | ||
736 | 6C39CFF213FD4F89002B21AF /* GameModeSelection.m */, | ||
737 | 6C39CFF613FD7636002B21AF /* GameModeSelectionLayer.h */, | ||
738 | 6C39CFF713FD7637002B21AF /* GameModeSelectionLayer.m */, | ||
715 | ); | 739 | ); |
716 | path = Classes; | 740 | path = Classes; |
717 | sourceTree = "<group>"; | 741 | sourceTree = "<group>"; |
@@ -719,6 +743,7 @@ | |||
719 | 3F6C7F4C13D647AF00C038FE /* Backgrounds */ = { | 743 | 3F6C7F4C13D647AF00C038FE /* Backgrounds */ = { |
720 | isa = PBXGroup; | 744 | isa = PBXGroup; |
721 | children = ( | 745 | children = ( |
746 | 6C39CFF413FD5526002B21AF /* paintdaubs.png */, | ||
722 | 6C5179C513DF3839006F1F38 /* Morning1.png */, | 747 | 6C5179C513DF3839006F1F38 /* Morning1.png */, |
723 | 3F6C7F4A13D647A600C038FE /* GameOver.png */, | 748 | 3F6C7F4A13D647A600C038FE /* GameOver.png */, |
724 | 3F6C7F2313D63E6500C038FE /* SeaBeach.png */, | 749 | 3F6C7F2313D63E6500C038FE /* SeaBeach.png */, |
@@ -752,6 +777,10 @@ | |||
752 | 3F6C7F5D13D648D300C038FE /* Fonts */ = { | 777 | 3F6C7F5D13D648D300C038FE /* Fonts */ = { |
753 | isa = PBXGroup; | 778 | isa = PBXGroup; |
754 | children = ( | 779 | children = ( |
780 | 6C39D00913FD933D002B21AF /* leveldescriptions.fnt */, | ||
781 | 6C39D00A13FD933D002B21AF /* leveldescriptions.png */, | ||
782 | 6C39CFF913FD7DDE002B21AF /* levelnames.fnt */, | ||
783 | 6C39CFFA13FD7DDE002B21AF /* levelnames.png */, | ||
755 | 3F7D0F3D13D8F0C800B6CE14 /* getoffthatboatrightnowyounglady.fnt */, | 784 | 3F7D0F3D13D8F0C800B6CE14 /* getoffthatboatrightnowyounglady.fnt */, |
756 | 3F7D0F3E13D8F0C800B6CE14 /* getoffthatboatrightnowyounglady.png */, | 785 | 3F7D0F3E13D8F0C800B6CE14 /* getoffthatboatrightnowyounglady.png */, |
757 | 3F6C7F5913D648CE00C038FE /* helvetica2.fnt */, | 786 | 3F6C7F5913D648CE00C038FE /* helvetica2.fnt */, |
@@ -844,6 +873,7 @@ | |||
844 | 50F4144210692EE7002A0D5E /* Resources */ = { | 873 | 50F4144210692EE7002A0D5E /* Resources */ = { |
845 | isa = PBXGroup; | 874 | isa = PBXGroup; |
846 | children = ( | 875 | children = ( |
876 | 6C39D00513FD901A002B21AF /* Icons */, | ||
847 | 3F7D0EC713D8E6B000B6CE14 /* Buttons */, | 877 | 3F7D0EC713D8E6B000B6CE14 /* Buttons */, |
848 | 3F8395B713D744420059AEE8 /* cartdata.sqlite3 */, | 878 | 3F8395B713D744420059AEE8 /* cartdata.sqlite3 */, |
849 | 3F6C7F5D13D648D300C038FE /* Fonts */, | 879 | 3F6C7F5D13D648D300C038FE /* Fonts */, |
@@ -875,6 +905,15 @@ | |||
875 | name = "Game Modes"; | 905 | name = "Game Modes"; |
876 | sourceTree = "<group>"; | 906 | sourceTree = "<group>"; |
877 | }; | 907 | }; |
908 | 6C39D00513FD901A002B21AF /* Icons */ = { | ||
909 | isa = PBXGroup; | ||
910 | children = ( | ||
911 | 6C39D01113FD9945002B21AF /* paris.png */, | ||
912 | 6C39D00713FD9037002B21AF /* florence.png */, | ||
913 | ); | ||
914 | name = Icons; | ||
915 | sourceTree = "<group>"; | ||
916 | }; | ||
878 | 6C5887E313EE3ED900B5A80A /* Items */ = { | 917 | 6C5887E313EE3ED900B5A80A /* Items */ = { |
879 | isa = PBXGroup; | 918 | isa = PBXGroup; |
880 | children = ( | 919 | children = ( |
@@ -1363,6 +1402,13 @@ | |||
1363 | 6CC89DD913F2F4E6003704F7 /* Entitlements.plist in Resources */, | 1402 | 6CC89DD913F2F4E6003704F7 /* Entitlements.plist in Resources */, |
1364 | 6C39CFE013FC2708002B21AF /* tutorial.png in Resources */, | 1403 | 6C39CFE013FC2708002B21AF /* tutorial.png in Resources */, |
1365 | 6C39CFE213FC2713002B21AF /* tutorial2.png in Resources */, | 1404 | 6C39CFE213FC2713002B21AF /* tutorial2.png in Resources */, |
1405 | 6C39CFF513FD5526002B21AF /* paintdaubs.png in Resources */, | ||
1406 | 6C39CFFB13FD7DDE002B21AF /* levelnames.fnt in Resources */, | ||
1407 | 6C39CFFC13FD7DDE002B21AF /* levelnames.png in Resources */, | ||
1408 | 6C39D00813FD9037002B21AF /* florence.png in Resources */, | ||
1409 | 6C39D00B13FD933D002B21AF /* leveldescriptions.fnt in Resources */, | ||
1410 | 6C39D00C13FD933D002B21AF /* leveldescriptions.png in Resources */, | ||
1411 | 6C39D01213FD9945002B21AF /* paris.png in Resources */, | ||
1366 | ); | 1412 | ); |
1367 | runOnlyForDeploymentPostprocessing = 0; | 1413 | runOnlyForDeploymentPostprocessing = 0; |
1368 | }; | 1414 | }; |
@@ -1407,6 +1453,8 @@ | |||
1407 | 6C0C141113F2099B003A31B2 /* Cart.m in Sources */, | 1453 | 6C0C141113F2099B003A31B2 /* Cart.m in Sources */, |
1408 | 6C0C141413F20E98003A31B2 /* GameMode.m in Sources */, | 1454 | 6C0C141413F20E98003A31B2 /* GameMode.m in Sources */, |
1409 | 6CC89DDF13F31413003704F7 /* TutorialMode.m in Sources */, | 1455 | 6CC89DDF13F31413003704F7 /* TutorialMode.m in Sources */, |
1456 | 6C39CFF313FD4F8B002B21AF /* GameModeSelection.m in Sources */, | ||
1457 | 6C39CFF813FD7638002B21AF /* GameModeSelectionLayer.m in Sources */, | ||
1410 | ); | 1458 | ); |
1411 | runOnlyForDeploymentPostprocessing = 0; | 1459 | runOnlyForDeploymentPostprocessing = 0; |
1412 | }; | 1460 | }; |
diff --git a/Classes/GameModeSelection.h b/Classes/GameModeSelection.h new file mode 100644 index 0000000..aadbf36 --- /dev/null +++ b/Classes/GameModeSelection.h | |||
@@ -0,0 +1,30 @@ | |||
1 | // | ||
2 | // GameModeSelection.h | ||
3 | // Cartographic | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/18/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "cocos2d.h" | ||
10 | |||
11 | @interface GameModeSelection : CCNode { | ||
12 | NSString* name; | ||
13 | NSString* location; | ||
14 | BOOL unlocked; | ||
15 | int highscore; | ||
16 | NSString* unlockCondition; | ||
17 | |||
18 | CCLabelBMFont* nameLabel; | ||
19 | CCSprite* picture; | ||
20 | CCLabelBMFont* otherLabel; | ||
21 | } | ||
22 | |||
23 | @property (readonly) NSString* name; | ||
24 | @property (readonly) NSString* location; | ||
25 | @property (readonly) BOOL unlocked; | ||
26 | @property (nonatomic,assign) int highscore; | ||
27 | @property (nonatomic,retain) NSString* unlockCondition; | ||
28 | - (id)initWithName:(NSString*)name location:(NSString*)location filename:(NSString*)filename unlocked:(BOOL)unlocked; | ||
29 | |||
30 | @end | ||
diff --git a/Classes/GameModeSelection.m b/Classes/GameModeSelection.m new file mode 100644 index 0000000..56e65d9 --- /dev/null +++ b/Classes/GameModeSelection.m | |||
@@ -0,0 +1,88 @@ | |||
1 | // | ||
2 | // GameModeSelection.m | ||
3 | // Cartographic | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/18/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "GameModeSelection.h" | ||
10 | |||
11 | @implementation GameModeSelection | ||
12 | |||
13 | @synthesize name, location, unlocked, highscore, unlockCondition; | ||
14 | |||
15 | - (id)initWithName:(NSString*)m_name location:(NSString*)m_location filename:(NSString*)filename unlocked:(BOOL)m_unlocked; | ||
16 | { | ||
17 | self = [super init]; | ||
18 | |||
19 | if (nil != self) | ||
20 | { | ||
21 | self.anchorPoint = CGPointMake(0.5f, 0.5f); | ||
22 | |||
23 | name = m_name; | ||
24 | location = m_location; | ||
25 | unlocked = m_unlocked; | ||
26 | |||
27 | if (!unlocked) | ||
28 | { | ||
29 | name = [@"" stringByPaddingToLength:name.length withString:@"?" startingAtIndex:0]; | ||
30 | location = [@"" stringByPaddingToLength:location.length withString:@"?" startingAtIndex:0]; | ||
31 | } | ||
32 | |||
33 | nameLabel = [CCLabelBMFont labelWithString:[NSString stringWithFormat:@"%@ (%@)", location, name] fntFile:@"levelnames.fnt"]; | ||
34 | |||
35 | [self addChild:nameLabel]; | ||
36 | nameLabel.position = ccp(0, -32-nameLabel.contentSize.height); | ||
37 | |||
38 | UIImage* innerPicture = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:filename ofType:@"png"]]; | ||
39 | UIGraphicsBeginImageContext(CGSizeMake(128, 128)); | ||
40 | CGContextRef context = UIGraphicsGetCurrentContext(); | ||
41 | UIGraphicsPushContext(context); | ||
42 | |||
43 | if (unlocked) | ||
44 | { | ||
45 | [innerPicture drawInRect:CGRectMake(0, 0, 128, 128)]; | ||
46 | } else { | ||
47 | CGContextSetFillColorWithColor(context, [[UIColor whiteColor] CGColor]); | ||
48 | CGContextFillRect(context, CGRectMake(0, 0, 128, 128)); | ||
49 | [innerPicture drawInRect:CGRectMake(0, 0, 128, 128) blendMode:kCGBlendModeLuminosity alpha:1.0]; | ||
50 | } | ||
51 | |||
52 | UIGraphicsPopContext(); | ||
53 | CGImageRef innerPictureRef = [UIGraphicsGetImageFromCurrentImageContext() CGImage]; | ||
54 | UIGraphicsEndImageContext(); | ||
55 | |||
56 | picture = [CCSprite spriteWithCGImage:innerPictureRef key:filename]; | ||
57 | picture.position = ccp(0, 32); | ||
58 | [self addChild:picture]; | ||
59 | } | ||
60 | |||
61 | return self; | ||
62 | } | ||
63 | |||
64 | - (void)setHighscore:(int)m_highscore | ||
65 | { | ||
66 | if (unlocked) | ||
67 | { | ||
68 | highscore = m_highscore; | ||
69 | |||
70 | otherLabel = [CCLabelBMFont labelWithString:[NSString stringWithFormat:@"Highscore: %d", highscore] fntFile:@"leveldescriptions.fnt"]; | ||
71 | otherLabel.position = ccp(0, -32-nameLabel.contentSize.height-otherLabel.contentSize.height); | ||
72 | [self addChild:otherLabel]; | ||
73 | } | ||
74 | } | ||
75 | |||
76 | - (void)setUnlockCondition:(NSString *)m_unlockCondition | ||
77 | { | ||
78 | if (!unlocked) | ||
79 | { | ||
80 | unlockCondition = m_unlockCondition; | ||
81 | |||
82 | otherLabel = [CCLabelBMFont labelWithString:unlockCondition fntFile:@"leveldescriptions.fnt"]; | ||
83 | otherLabel.position = ccp(0, -32-nameLabel.contentSize.height-otherLabel.contentSize.height); | ||
84 | [self addChild:otherLabel]; | ||
85 | } | ||
86 | } | ||
87 | |||
88 | @end | ||
diff --git a/Classes/GameModeSelectionLayer.h b/Classes/GameModeSelectionLayer.h new file mode 100644 index 0000000..2f57bfb --- /dev/null +++ b/Classes/GameModeSelectionLayer.h | |||
@@ -0,0 +1,17 @@ | |||
1 | // | ||
2 | // GameModeSelectionLayer.h | ||
3 | // Cartographic | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/18/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "cocos2d.h" | ||
10 | |||
11 | @interface GameModeSelectionLayer : CCLayer | ||
12 | |||
13 | + (CCScene*)scene; | ||
14 | - (id)init; | ||
15 | - (void)mainmenu; | ||
16 | |||
17 | @end | ||
diff --git a/Classes/GameModeSelectionLayer.m b/Classes/GameModeSelectionLayer.m new file mode 100644 index 0000000..3e1995e --- /dev/null +++ b/Classes/GameModeSelectionLayer.m | |||
@@ -0,0 +1,82 @@ | |||
1 | // | ||
2 | // GameModeSelectionLayer.m | ||
3 | // Cartographic | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/18/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "GameModeSelectionLayer.h" | ||
10 | #import "GameModeSelection.h" | ||
11 | #import <sqlite3.h> | ||
12 | #import "Cart_CollectAppDelegate.h" | ||
13 | #import "MainMenuLayer.h" | ||
14 | |||
15 | @implementation GameModeSelectionLayer | ||
16 | |||
17 | + (CCScene*)scene | ||
18 | { | ||
19 | CCScene* scene = [CCScene node]; | ||
20 | |||
21 | CCLayer* backgroundLayer = [[[CCLayer alloc] init] autorelease]; | ||
22 | CCSprite* backgroundImage = [CCSprite spriteWithFile:@"paintdaubs.png"]; | ||
23 | backgroundImage.position = ccp(240,160); | ||
24 | [backgroundLayer addChild:backgroundImage]; | ||
25 | [scene addChild:backgroundLayer]; | ||
26 | |||
27 | GameModeSelectionLayer* layer = [GameModeSelectionLayer node]; | ||
28 | [scene addChild:layer]; | ||
29 | |||
30 | return scene; | ||
31 | } | ||
32 | |||
33 | - (id)init | ||
34 | { | ||
35 | self = [super init]; | ||
36 | |||
37 | if (nil != self) | ||
38 | { | ||
39 | // Initialization code here. | ||
40 | GameModeSelection* tutorialSelection = [[[GameModeSelection alloc] initWithName:@"Tutorial" location:@"Florence" filename:@"florence" unlocked:YES] autorelease]; | ||
41 | tutorialSelection.position = ccp(160-32,160); | ||
42 | [self addChild:tutorialSelection]; | ||
43 | |||
44 | NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults]; | ||
45 | GameModeSelection* collectSelection = [[[GameModeSelection alloc] initWithName:@"Collect" location:@"Paris" filename:@"paris" unlocked:[defaults boolForKey:@"hasDoneTutorial"]] autorelease]; | ||
46 | collectSelection.position = ccp(400-32, 160); | ||
47 | |||
48 | if (collectSelection.unlocked) | ||
49 | { | ||
50 | const char* sqlQuery = "SELECT * FROM highscores ORDER BY score DESC LIMIT 1"; | ||
51 | sqlite3_stmt* compiled_statement; | ||
52 | |||
53 | if (sqlite3_prepare_v2([Cart_CollectAppDelegate database], sqlQuery, -1, &compiled_statement, NULL) == SQLITE_OK) | ||
54 | { | ||
55 | if (sqlite3_step(compiled_statement) == SQLITE_ROW) | ||
56 | { | ||
57 | int score = sqlite3_column_int(compiled_statement, 2); | ||
58 | |||
59 | [collectSelection setHighscore:score]; | ||
60 | } | ||
61 | } | ||
62 | } else { | ||
63 | [collectSelection setUnlockCondition:@"Beat the tutorial!"]; | ||
64 | } | ||
65 | |||
66 | [self addChild:collectSelection]; | ||
67 | |||
68 | CCMenuItemImage* newgameMenuItem = [CCMenuItemImage itemFromNormalImage:@"back.png" selectedImage:@"back2.png" target:self selector:@selector(mainmenu)]; | ||
69 | CCMenu* myMenu = [CCMenu menuWithItems:newgameMenuItem, nil]; | ||
70 | myMenu.position = ccp(240, 30); | ||
71 | [self addChild:myMenu]; | ||
72 | } | ||
73 | |||
74 | return self; | ||
75 | } | ||
76 | |||
77 | - (void)mainmenu | ||
78 | { | ||
79 | [[CCDirector sharedDirector] replaceScene:[MainMenuLayer scene]]; | ||
80 | } | ||
81 | |||
82 | @end | ||
diff --git a/Classes/MainMenuLayer.h b/Classes/MainMenuLayer.h index e43c5e1..d8483b3 100755 --- a/Classes/MainMenuLayer.h +++ b/Classes/MainMenuLayer.h | |||
@@ -16,7 +16,6 @@ | |||
16 | + (CCScene*)scene; | 16 | + (CCScene*)scene; |
17 | - (id)init; | 17 | - (id)init; |
18 | - (void)newgame; | 18 | - (void)newgame; |
19 | - (void)tutorial; | ||
20 | - (void)highscores; | 19 | - (void)highscores; |
21 | 20 | ||
22 | @end | 21 | @end |
diff --git a/Classes/MainMenuLayer.m b/Classes/MainMenuLayer.m index 8b21fab..06a528c 100755 --- a/Classes/MainMenuLayer.m +++ b/Classes/MainMenuLayer.m | |||
@@ -8,8 +8,7 @@ | |||
8 | 8 | ||
9 | #import "MainMenuLayer.h" | 9 | #import "MainMenuLayer.h" |
10 | #import "HighscoreListController.h" | 10 | #import "HighscoreListController.h" |
11 | #import "ClassicGameMode.h" | 11 | #import "GameModeSelectionLayer.h" |
12 | #import "TutorialMode.h" | ||
13 | #import "Cart_CollectAppDelegate.h" | 12 | #import "Cart_CollectAppDelegate.h" |
14 | 13 | ||
15 | @implementation MainMenuLayer | 14 | @implementation MainMenuLayer |
@@ -45,10 +44,9 @@ | |||
45 | //CCMenuItemLabel* menuItem2 = [CCMenuItemLabel itemWithLabel:menuItemLabel2 target:self selector:@selector(highscores)]; | 44 | //CCMenuItemLabel* menuItem2 = [CCMenuItemLabel itemWithLabel:menuItemLabel2 target:self selector:@selector(highscores)]; |
46 | 45 | ||
47 | CCMenuItemImage* newgameMenuItem = [CCMenuItemImage itemFromNormalImage:@"newgame.png" selectedImage:@"newgame2.png" target:self selector:@selector(newgame)]; | 46 | CCMenuItemImage* newgameMenuItem = [CCMenuItemImage itemFromNormalImage:@"newgame.png" selectedImage:@"newgame2.png" target:self selector:@selector(newgame)]; |
48 | CCMenuItemImage* tutorialMenuItem = [CCMenuItemImage itemFromNormalImage:@"tutorial.png" selectedImage:@"tutorial2.png" target:self selector:@selector(tutorial)]; | ||
49 | CCMenuItemImage* highscoresMenuItem = [CCMenuItemImage itemFromNormalImage:@"highscores.png" selectedImage:@"highscores2.png" target:self selector:@selector(highscores)]; | 47 | CCMenuItemImage* highscoresMenuItem = [CCMenuItemImage itemFromNormalImage:@"highscores.png" selectedImage:@"highscores2.png" target:self selector:@selector(highscores)]; |
50 | 48 | ||
51 | CCMenu* menu = [CCMenu menuWithItems:newgameMenuItem, tutorialMenuItem, highscoresMenuItem, nil]; | 49 | CCMenu* menu = [CCMenu menuWithItems:newgameMenuItem, highscoresMenuItem, nil]; |
52 | [menu alignItemsVertically]; | 50 | [menu alignItemsVertically]; |
53 | menu.position = ccp(240, 100); | 51 | menu.position = ccp(240, 100); |
54 | [self addChild:menu]; | 52 | [self addChild:menu]; |
@@ -59,12 +57,7 @@ | |||
59 | 57 | ||
60 | - (void)newgame | 58 | - (void)newgame |
61 | { | 59 | { |
62 | [[CCDirector sharedDirector] replaceScene:[ClassicGameMode scene]]; | 60 | [[CCDirector sharedDirector] replaceScene:[GameModeSelectionLayer scene]]; |
63 | } | ||
64 | |||
65 | - (void)tutorial | ||
66 | { | ||
67 | [[CCDirector sharedDirector] replaceScene:[TutorialMode scene]]; | ||
68 | } | 61 | } |
69 | 62 | ||
70 | - (void)highscores | 63 | - (void)highscores |
diff --git a/Classes/TutorialMode.m b/Classes/TutorialMode.m index 1ada34a..c28bd08 100644 --- a/Classes/TutorialMode.m +++ b/Classes/TutorialMode.m | |||
@@ -331,6 +331,9 @@ | |||
331 | 331 | ||
332 | [self unschedule:@selector(randomlyAddObject:)]; | 332 | [self unschedule:@selector(randomlyAddObject:)]; |
333 | 333 | ||
334 | NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults]; | ||
335 | [defaults setBool:YES forKey:@"hasDoneTutorial"]; | ||
336 | |||
334 | return; | 337 | return; |
335 | } else { | 338 | } else { |
336 | NSLog(@"randomItemsDropped in TutorialMode is greater than 15--this should never happen."); | 339 | NSLog(@"randomItemsDropped in TutorialMode is greater than 15--this should never happen."); |
diff --git a/Resources/florence.png b/Resources/florence.png new file mode 100644 index 0000000..6ad85dc --- /dev/null +++ b/Resources/florence.png | |||
Binary files differ | |||
diff --git a/Resources/leveldescriptions.fnt b/Resources/leveldescriptions.fnt new file mode 100644 index 0000000..2cf1ce6 --- /dev/null +++ b/Resources/leveldescriptions.fnt | |||
@@ -0,0 +1,99 @@ | |||
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diff --git a/Resources/leveldescriptions.png b/Resources/leveldescriptions.png new file mode 100644 index 0000000..c4ca55b --- /dev/null +++ b/Resources/leveldescriptions.png | |||
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diff --git a/Resources/levelnames.fnt b/Resources/levelnames.fnt new file mode 100644 index 0000000..026b009 --- /dev/null +++ b/Resources/levelnames.fnt | |||
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