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author | Starla Insigna <starla4444@gmail.com> | 2013-01-04 12:40:49 -0500 |
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committer | Starla Insigna <starla4444@gmail.com> | 2013-01-04 12:40:49 -0500 |
commit | 964cad39cd7373a320516914cbcb0c4207ed4e64 (patch) | |
tree | 9aa9b7c0c9cd7ff61dc2f6c1930a36a5987b951a | |
parent | ade84cf3d464f6f1dc2becf16602db759d689398 (diff) | |
download | cartcollect-964cad39cd7373a320516914cbcb0c4207ed4e64.tar.gz cartcollect-964cad39cd7373a320516914cbcb0c4207ed4e64.tar.bz2 cartcollect-964cad39cd7373a320516914cbcb0c4207ed4e64.zip |
Added third star to Collect and added failsafe for GameModeInfo's init in case numOfStars is over 3
-rwxr-xr-x | Classes/ClassicGameMode.m | 5 | ||||
-rw-r--r-- | Classes/GameModeInfo.m | 5 |
2 files changed, 9 insertions, 1 deletions
diff --git a/Classes/ClassicGameMode.m b/Classes/ClassicGameMode.m index 00bf049..e9085f2 100755 --- a/Classes/ClassicGameMode.m +++ b/Classes/ClassicGameMode.m | |||
@@ -51,7 +51,10 @@ static GameModeInfo* info; | |||
51 | [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score gameMode:[ClassicGameMode info]]]]; | 51 | [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score gameMode:[ClassicGameMode info]]]]; |
52 | } else if (score > lastScore) | 52 | } else if (score > lastScore) |
53 | { | 53 | { |
54 | if ((lastScore < 6500) && (score >= 6500)) | 54 | if ((lastScore < 10000) && (score >= 10000)) |
55 | { | ||
56 | [[ClassicGameMode info] setStar:2 withMessage:@"Get 10000 points"]; | ||
57 | } else if ((lastScore < 6500) && (score >= 6500)) | ||
55 | { | 58 | { |
56 | [self unschedule:@selector(randomlyAddObject:)]; | 59 | [self unschedule:@selector(randomlyAddObject:)]; |
57 | [self schedule:@selector(randomlyAddObject:) interval:0.6f]; | 60 | [self schedule:@selector(randomlyAddObject:) interval:0.6f]; |
diff --git a/Classes/GameModeInfo.m b/Classes/GameModeInfo.m index 08b95e5..91543fa 100644 --- a/Classes/GameModeInfo.m +++ b/Classes/GameModeInfo.m | |||
@@ -34,6 +34,11 @@ | |||
34 | unlocked = m_unlocked; | 34 | unlocked = m_unlocked; |
35 | } | 35 | } |
36 | 36 | ||
37 | if (numOfStars > 3) | ||
38 | { | ||
39 | @throw [NSException exceptionWithName:NSInvalidArgumentException reason:@"There does not exist support for more than three stars in a game mode." userInfo:nil]; | ||
40 | } | ||
41 | |||
37 | stars = (BOOL*) calloc(numOfStars, sizeof(BOOL)); | 42 | stars = (BOOL*) calloc(numOfStars, sizeof(BOOL)); |
38 | for (int i=0; i<numOfStars; i++) | 43 | for (int i=0; i<numOfStars; i++) |
39 | { | 44 | { |