/*
File: PVRTexture.m
Abstract: The PVRTexture class is responsible for loading .pvr files.
Version: 1.0
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/*
* Extended PVR formats for cocos2d project ( http://www.cocos2d-iphone.org )
* - RGBA8888
* - BGRA8888
* - RGBA4444
* - RGBA5551
* - RGB565
* - A8
* - I8
* - AI88
*/
#import <Availability.h>
#import <zlib.h>
#import "CCTexturePVR.h"
#import "ccMacros.h"
#import "CCConfiguration.h"
#import "Support/ccUtils.h"
#import "Support/CCFileUtils.h"
#import "Support/ZipUtils.h"
#import "Support/OpenGL_Internal.h"
#pragma mark -
#pragma mark CCTexturePVR
#define PVR_TEXTURE_FLAG_TYPE_MASK 0xff
// Values taken from PVRTexture.h from http://www.imgtec.com
enum {
kPVRTextureFlagMipmap = (1<<8), // has mip map levels
kPVRTextureFlagTwiddle = (1<<9), // is twiddled
kPVRTextureFlagBumpmap = (1<<10), // has normals encoded for a bump map
kPVRTextureFlagTiling = (1<<11), // is bordered for tiled pvr
kPVRTextureFlagCubemap = (1<<12), // is a cubemap/skybox
kPVRTextureFlagFalseMipCol = (1<<13), // are there false coloured MIP levels
kPVRTextureFlagVolume = (1<<14), // is this a volume texture
kPVRTextureFlagAlpha = (1<<15), // v2.1 is there transparency info in the texture
kPVRTextureFlagVerticalFlip = (1<<16), // v2.1 is the texture vertically flipped
};
static char gPVRTexIdentifier[4] = "PVR!";
enum
{
kPVRTexturePixelTypeRGBA_4444= 0x10,
kPVRTexturePixelTypeRGBA_5551,
kPVRTexturePixelTypeRGBA_8888,
kPVRTexturePixelTypeRGB_565,
kPVRTexturePixelTypeRGB_555, // unsupported
kPVRTexturePixelTypeRGB_888, // unsupported
kPVRTexturePixelTypeI_8,
kPVRTexturePixelTypeAI_88,
kPVRTexturePixelTypePVRTC_2,
kPVRTexturePixelTypePVRTC_4,
kPVRTexturePixelTypeBGRA_8888,
kPVRTexturePixelTypeA_8,
};
static const uint32_t tableFormats[][7] = {
// - PVR texture format
// - OpenGL internal format
// - OpenGL format
// - OpenGL type
// - bpp
// - compressed
// - Cocos2d texture format constant
{ kPVRTexturePixelTypeRGBA_4444, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 16, NO, kCCTexture2DPixelFormat_RGBA4444 },
{ kPVRTexturePixelTypeRGBA_5551, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 16, NO, kCCTexture2DPixelFormat_RGB5A1 },
{ kPVRTexturePixelTypeRGBA_8888, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 32, NO, kCCTexture2DPixelFormat_RGBA8888 },
{ kPVRTexturePixelTypeRGB_565, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 16, NO, kCCTexture2DPixelFormat_RGB565 },
{ kPVRTexturePixelTypeA_8, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, 8, NO, kCCTexture2DPixelFormat_A8 },
{ kPVRTexturePixelTypeI_8, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, 8, NO, kCCTexture2DPixelFormat_I8 },
{ kPVRTexturePixelTypeAI_88, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 16, NO, kCCTexture2DPixelFormat_AI88 },
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
{ kPVRTexturePixelTypePVRTC_2, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, -1, -1, 2, YES, kCCTexture2DPixelFormat_PVRTC2 },
{ kPVRTexturePixelTypePVRTC_4, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, -1, -1, 4, YES, kCCTexture2DPixelFormat_PVRTC4 },
#endif // iphone only
{ kPVRTexturePixelTypeBGRA_8888, GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE, 32, NO, kCCTexture2DPixelFormat_RGBA8888 },
};
#define MAX_TABLE_ELEMENTS (sizeof(tableFormats) / sizeof(tableFormats[0]))
enum {
kCCInternalPVRTextureFormat,
kCCInternalOpenGLInternalFormat,
kCCInternalOpenGLFormat,
kCCInternalOpenGLType,
kCCInternalBPP,
kCCInternalCompressedImage,
kCCInternalCCTexture2DPixelFormat,
};
typedef struct _PVRTexHeader
{
uint32_t headerLength;
uint32_t height;
uint32_t width;
uint32_t numMipmaps;
uint32_t flags;
uint32_t dataLength;
uint32_t bpp;
uint32_t bitmaskRed;
uint32_t bitmaskGreen;
uint32_t bitmaskBlue;
uint32_t bitmaskAlpha;
uint32_t pvrTag;
uint32_t numSurfs;
} PVRTexHeader;
@implementation CCTexturePVR
@synthesize name = name_;
@synthesize width = width_;
@synthesize height = height_;
@synthesize hasAlpha = hasAlpha_;
// cocos2d integration
@synthesize retainName = retainName_;
@synthesize format = format_;
- (BOOL)unpackPVRData:(unsigned char*)data PVRLen:(NSUInteger)len
{
BOOL success = FALSE;
PVRTexHeader *header = NULL;
uint32_t flags, pvrTag;
uint32_t dataLength = 0, dataOffset = 0, dataSize = 0;
uint32_t blockSize = 0, widthBlocks = 0, heightBlocks = 0;
uint32_t width = 0, height = 0, bpp = 4;
uint8_t *bytes = NULL;
uint32_t formatFlags;
header = (PVRTexHeader *)data;
pvrTag = CFSwapInt32LittleToHost(header->pvrTag);
if ((uint32_t)gPVRTexIdentifier[0] != ((pvrTag >> 0) & 0xff) ||
(uint32_t)gPVRTexIdentifier[1] != ((pvrTag >> 8) & 0xff) ||
(uint32_t)gPVRTexIdentifier[2] != ((pvrTag >> 16) & 0xff) ||
(uint32_t)gPVRTexIdentifier[3] != ((pvrTag >> 24) & 0xff))
{
return FALSE;
}
CCConfiguration *configuration = [CCConfiguration sharedConfiguration];
flags = CFSwapInt32LittleToHost(header->flags);
formatFlags = flags & PVR_TEXTURE_FLAG_TYPE_MASK;
BOOL flipped = flags & kPVRTextureFlagVerticalFlip;
if( flipped )
CCLOG(@"cocos2d: WARNING: Image is flipped. Regenerate it using PVRTexTool");
if( ! [configuration supportsNPOT] &&
( header->width != ccNextPOT(header->width) || header->height != ccNextPOT(header->height ) ) ) {
CCLOG(@"cocos2d: ERROR: Loding an NPOT texture (%dx%d) but is not supported on this device", header->width, header->height);
return FALSE;
}
for( tableFormatIndex_=0; tableFormatIndex_ < (unsigned int)MAX_TABLE_ELEMENTS ; tableFormatIndex_++) {
if( tableFormats[tableFormatIndex_][kCCInternalPVRTextureFormat] == formatFlags ) {
numberOfMipmaps_ = 0;
width_ = width = CFSwapInt32LittleToHost(header->width);
height_ = height = CFSwapInt32LittleToHost(header->height);
if (CFSwapInt32LittleToHost(header->bitmaskAlpha))
hasAlpha_ = TRUE;
else
hasAlpha_ = FALSE;
dataLength = CFSwapInt32LittleToHost(header->dataLength);
bytes = ((uint8_t *)data) + sizeof(PVRTexHeader);
format_ = tableFormats[tableFormatIndex_][kCCInternalCCTexture2DPixelFormat];
bpp = tableFormats[tableFormatIndex_][kCCInternalBPP];
// Calculate the data size for each texture level and respect the minimum number of blocks
while (dataOffset < dataLength)
{
switch (formatFlags) {
case kPVRTexturePixelTypePVRTC_2:
blockSize = 8 * 4; // Pixel by pixel block size for 2bpp
widthBlocks = width / 8;
heightBlocks = height / 4;
break;
case kPVRTexturePixelTypePVRTC_4:
blockSize = 4 * 4; // Pixel by pixel block size for 4bpp
widthBlocks = width / 4;
heightBlocks = height / 4;
break;
case kPVRTexturePixelTypeBGRA_8888:
if( ! [[CCConfiguration sharedConfiguration] supportsBGRA8888] ) {
CCLOG(@"cocos2d: TexturePVR. BGRA8888 not supported on this device");
return FALSE;
}
default:
blockSize = 1;
widthBlocks = width;
heightBlocks = height;
break;
}
// Clamp to minimum number of blocks
if (widthBlocks < 2)
widthBlocks = 2;
if (heightBlocks < 2)
heightBlocks = 2;
dataSize = widthBlocks * heightBlocks * ((blockSize * bpp) / 8);
float packetLength = (dataLength-dataOffset);
packetLength = packetLength > dataSize ? dataSize : packetLength;
mipmaps_[numberOfMipmaps_].address = bytes+dataOffset;
mipmaps_[numberOfMipmaps_].len = packetLength;
numberOfMipmaps_++;
NSAssert( numberOfMipmaps_ < CC_PVRMIPMAP_MAX, @"TexturePVR: Maximum number of mimpaps reached. Increate the CC_PVRMIPMAP_MAX value");
dataOffset += packetLength;
width = MAX(width >> 1, 1);
height = MAX(height >> 1, 1);
}
success = TRUE;
break;
}
}
if( ! success )
CCLOG(@"cocos2d: WARNING: Unsupported PVR Pixel Format: 0x%2x. Re-encode it with a OpenGL pixel format variant", formatFlags);
return success;
}
- (BOOL)createGLTexture
{
GLsizei width = width_;
GLsizei height = height_;
GLenum err;
if (numberOfMipmaps_ > 0)
{
if (name_ != 0)
glDeleteTextures(1, &name_);
glPixelStorei(GL_UNPACK_ALIGNMENT,1);
glGenTextures(1, &name_);
glBindTexture(GL_TEXTURE_2D, name_);
}
CHECK_GL_ERROR(); // clean possible GL error
// Generate textures with mipmaps
for (GLint i=0; i < numberOfMipmaps_; i++)
{
GLenum internalFormat = tableFormats[tableFormatIndex_][kCCInternalOpenGLInternalFormat];
GLenum format = tableFormats[tableFormatIndex_][kCCInternalOpenGLFormat];
GLenum type = tableFormats[tableFormatIndex_][kCCInternalOpenGLType];
BOOL compressed = tableFormats[tableFormatIndex_][kCCInternalCompressedImage];
if( compressed && ! [[CCConfiguration sharedConfiguration] supportsPVRTC] ) {
CCLOG(@"cocos2d: WARNING: PVRTC images are not supported");
return FALSE;
}
unsigned char *data = mipmaps_[i].address;
unsigned int datalen = mipmaps_[i].len;
if( compressed)
glCompressedTexImage2D(GL_TEXTURE_2D, i, internalFormat, width, height, 0, datalen, data);
else
glTexImage2D(GL_TEXTURE_2D, i, internalFormat, width, height, 0, format, type, data);
if( i > 0 && (width != height || ccNextPOT(width) != width ) )
CCLOG(@"cocos2d: TexturePVR. WARNING. Mipmap level %u is not squared. Texture won't render correctly. width=%u != height=%u", i, width, height);
err = glGetError();
if (err != GL_NO_ERROR)
{
CCLOG(@"cocos2d: TexturePVR: Error uploading compressed texture level: %u . glError: 0x%04X", i, err);
return FALSE;
}
width = MAX(width >> 1, 1);
height = MAX(height >> 1, 1);
}
return TRUE;
}
- (id)initWithContentsOfFile:(NSString *)path
{
if((self = [super init]))
{
unsigned char *pvrdata = NULL;
NSInteger pvrlen = 0;
NSString *lowerCase = [path lowercaseString];
if ( [lowerCase hasSuffix:@".ccz"])
pvrlen = ccInflateCCZFile( [path UTF8String], &pvrdata );
else if( [lowerCase hasSuffix:@".gz"] )
pvrlen = ccInflateGZipFile( [path UTF8String], &pvrdata );
else
pvrlen = ccLoadFileIntoMemory( [path UTF8String], &pvrdata );
if( pvrlen < 0 ) {
[self release];
return nil;
}
numberOfMipmaps_ = 0;
name_ = 0;
width_ = height_ = 0;
tableFormatIndex_ = -1;
hasAlpha_ = FALSE;
retainName_ = NO; // cocos2d integration
if( ! [self unpackPVRData:pvrdata PVRLen:pvrlen] || ![self createGLTexture] ) {
free(pvrdata);
[self release];
return nil;
}
free(pvrdata);
}
return self;
}
- (id)initWithContentsOfURL:(NSURL *)url
{
if (![url isFileURL])
{
CCLOG(@"cocos2d: CCPVRTexture: Only files are supported");
[self release];
return nil;
}
return [self initWithContentsOfFile:[url path]];
}
+ (id)pvrTextureWithContentsOfFile:(NSString *)path
{
return [[[self alloc] initWithContentsOfFile:path] autorelease];
}
+ (id)pvrTextureWithContentsOfURL:(NSURL *)url
{
if (![url isFileURL])
return nil;
return [CCTexturePVR pvrTextureWithContentsOfFile:[url path]];
}
- (void)dealloc
{
CCLOGINFO( @"cocos2d: deallocing %@", self);
if (name_ != 0 && ! retainName_ )
glDeleteTextures(1, &name_);
[super dealloc];
}
@end