using AnodyneSharp.Entities; using System; using System.Reflection; namespace AnodyneArchipelago.Patches { internal class PatchHelper { public static EntityPreset GetEntityPreset(Type type, object instance) { FieldInfo presetField = type.GetField("_preset", BindingFlags.NonPublic | BindingFlags.Instance); return presetField.GetValue(instance) as EntityPreset; } } }