diff options
Diffstat (limited to 'AnodyneArchipelago/Menu')
| -rw-r--r-- | AnodyneArchipelago/Menu/InputHandler.cs | 112 | ||||
| -rw-r--r-- | AnodyneArchipelago/Menu/TextEntry.cs | 45 |
2 files changed, 35 insertions, 122 deletions
| diff --git a/AnodyneArchipelago/Menu/InputHandler.cs b/AnodyneArchipelago/Menu/InputHandler.cs deleted file mode 100644 index 432b40c..0000000 --- a/AnodyneArchipelago/Menu/InputHandler.cs +++ /dev/null | |||
| @@ -1,112 +0,0 @@ | |||
| 1 | using AnodyneSharp.Input; | ||
| 2 | using Microsoft.Xna.Framework.Input; | ||
| 3 | using System.Collections.Generic; | ||
| 4 | using System.Threading; | ||
| 5 | |||
| 6 | namespace AnodyneArchipelago.Menu | ||
| 7 | { | ||
| 8 | internal class InputCharacter | ||
| 9 | { | ||
| 10 | private readonly string _upper; | ||
| 11 | private readonly string _lower; | ||
| 12 | private readonly Keys _code; | ||
| 13 | |||
| 14 | public InputCharacter(string upper, string lower, Keys code) | ||
| 15 | { | ||
| 16 | _upper = upper; | ||
| 17 | _lower = lower; | ||
| 18 | _code = code; | ||
| 19 | } | ||
| 20 | |||
| 21 | public string ReturnCharacter(bool shiftDown) | ||
| 22 | { | ||
| 23 | return shiftDown ? _upper : _lower; | ||
| 24 | } | ||
| 25 | |||
| 26 | public Keys ReturnKey() | ||
| 27 | { | ||
| 28 | return _code; | ||
| 29 | } | ||
| 30 | } | ||
| 31 | |||
| 32 | internal class InputHandler | ||
| 33 | { | ||
| 34 | private static List<InputCharacter> _characters = new(); | ||
| 35 | |||
| 36 | static InputHandler() | ||
| 37 | { | ||
| 38 | _characters.Add(new InputCharacter("A", "a", Keys.A)); | ||
| 39 | _characters.Add(new InputCharacter("B", "b", Keys.B)); | ||
| 40 | _characters.Add(new InputCharacter("C", "c", Keys.C)); | ||
| 41 | _characters.Add(new InputCharacter("D", "d", Keys.D)); | ||
| 42 | _characters.Add(new InputCharacter("E", "e", Keys.E)); | ||
| 43 | _characters.Add(new InputCharacter("F", "f", Keys.F)); | ||
| 44 | _characters.Add(new InputCharacter("G", "g", Keys.G)); | ||
| 45 | _characters.Add(new InputCharacter("H", "h", Keys.H)); | ||
| 46 | _characters.Add(new InputCharacter("I", "i", Keys.I)); | ||
| 47 | _characters.Add(new InputCharacter("J", "j", Keys.J)); | ||
| 48 | _characters.Add(new InputCharacter("K", "k", Keys.K)); | ||
| 49 | _characters.Add(new InputCharacter("L", "l", Keys.L)); | ||
| 50 | _characters.Add(new InputCharacter("M", "m", Keys.M)); | ||
| 51 | _characters.Add(new InputCharacter("N", "n", Keys.N)); | ||
| 52 | _characters.Add(new InputCharacter("O", "o", Keys.O)); | ||
| 53 | _characters.Add(new InputCharacter("P", "p", Keys.P)); | ||
| 54 | _characters.Add(new InputCharacter("Q", "q", Keys.Q)); | ||
| 55 | _characters.Add(new InputCharacter("R", "r", Keys.R)); | ||
| 56 | _characters.Add(new InputCharacter("S", "s", Keys.S)); | ||
| 57 | _characters.Add(new InputCharacter("T", "t", Keys.T)); | ||
| 58 | _characters.Add(new InputCharacter("U", "u", Keys.U)); | ||
| 59 | _characters.Add(new InputCharacter("V", "v", Keys.V)); | ||
| 60 | _characters.Add(new InputCharacter("W", "w", Keys.W)); | ||
| 61 | _characters.Add(new InputCharacter("X", "x", Keys.X)); | ||
| 62 | _characters.Add(new InputCharacter("Y", "y", Keys.Y)); | ||
| 63 | _characters.Add(new InputCharacter("Z", "z", Keys.Z)); | ||
| 64 | |||
| 65 | _characters.Add(new InputCharacter("!", "1", Keys.D1)); | ||
| 66 | _characters.Add(new InputCharacter("@", "2", Keys.D2)); | ||
| 67 | _characters.Add(new InputCharacter("#", "3", Keys.D3)); | ||
| 68 | _characters.Add(new InputCharacter("$", "4", Keys.D4)); | ||
| 69 | _characters.Add(new InputCharacter("%", "5", Keys.D5)); | ||
| 70 | _characters.Add(new InputCharacter("^", "6", Keys.D6)); | ||
| 71 | _characters.Add(new InputCharacter("&", "7", Keys.D7)); | ||
| 72 | _characters.Add(new InputCharacter("*", "8", Keys.D8)); | ||
| 73 | _characters.Add(new InputCharacter("(", "9", Keys.D9)); | ||
| 74 | _characters.Add(new InputCharacter(")", "0", Keys.D0)); | ||
| 75 | |||
| 76 | _characters.Add(new InputCharacter(" ", " ", Keys.Space)); | ||
| 77 | _characters.Add(new InputCharacter("<", ",", Keys.OemComma)); | ||
| 78 | _characters.Add(new InputCharacter("+", "=", Keys.OemPlus)); | ||
| 79 | _characters.Add(new InputCharacter("?", "/", Keys.OemQuestion)); | ||
| 80 | _characters.Add(new InputCharacter(">", ".", Keys.OemPeriod)); | ||
| 81 | _characters.Add(new InputCharacter("_", "-", Keys.OemMinus)); | ||
| 82 | _characters.Add(new InputCharacter("{", "[", Keys.OemOpenBrackets)); | ||
| 83 | _characters.Add(new InputCharacter("}", "]", Keys.OemCloseBrackets)); | ||
| 84 | _characters.Add(new InputCharacter("|", "\"", Keys.OemBackslash)); | ||
| 85 | _characters.Add(new InputCharacter(":", ";", Keys.OemSemicolon)); | ||
| 86 | } | ||
| 87 | |||
| 88 | public static string ReturnCharacter() | ||
| 89 | { | ||
| 90 | if (KeyInput.JustPressedKey(Keys.V) && (KeyInput.IsKeyPressed(Keys.LeftControl) || KeyInput.IsKeyPressed(Keys.RightControl))) | ||
| 91 | { | ||
| 92 | string result = ""; | ||
| 93 | Thread clipboardThread = new(() => result = System.Windows.Forms.Clipboard.GetText()); | ||
| 94 | clipboardThread.SetApartmentState(ApartmentState.STA); | ||
| 95 | clipboardThread.Start(); | ||
| 96 | clipboardThread.Join(); | ||
| 97 | |||
| 98 | return result; | ||
| 99 | } | ||
| 100 | |||
| 101 | foreach (InputCharacter inputCharacter in _characters) | ||
| 102 | { | ||
| 103 | if (KeyInput.JustPressedKey(inputCharacter.ReturnKey())) | ||
| 104 | { | ||
| 105 | return inputCharacter.ReturnCharacter(KeyInput.IsKeyPressed(Keys.LeftShift) || KeyInput.IsKeyPressed(Keys.RightShift)); | ||
| 106 | } | ||
| 107 | } | ||
| 108 | |||
| 109 | return ""; | ||
| 110 | } | ||
| 111 | } | ||
| 112 | } | ||
| diff --git a/AnodyneArchipelago/Menu/TextEntry.cs b/AnodyneArchipelago/Menu/TextEntry.cs index 8be54f5..2bcdf1b 100644 --- a/AnodyneArchipelago/Menu/TextEntry.cs +++ b/AnodyneArchipelago/Menu/TextEntry.cs | |||
| @@ -3,6 +3,8 @@ using AnodyneSharp.Sounds; | |||
| 3 | using AnodyneSharp.States; | 3 | using AnodyneSharp.States; |
| 4 | using AnodyneSharp.UI; | 4 | using AnodyneSharp.UI; |
| 5 | using Microsoft.Xna.Framework; | 5 | using Microsoft.Xna.Framework; |
| 6 | using Microsoft.Xna.Framework.Input; | ||
| 7 | using System.Threading; | ||
| 6 | 8 | ||
| 7 | namespace AnodyneArchipelago.Menu | 9 | namespace AnodyneArchipelago.Menu |
| 8 | { | 10 | { |
| @@ -29,18 +31,15 @@ namespace AnodyneArchipelago.Menu | |||
| 29 | _valueLabel = new(new Vector2(20f, 52f), false, "", new Color(), AnodyneSharp.Drawing.DrawOrder.TEXT); | 31 | _valueLabel = new(new Vector2(20f, 52f), false, "", new Color(), AnodyneSharp.Drawing.DrawOrder.TEXT); |
| 30 | _bgBox = new UIEntity(new Vector2(16f, 40f), "pop_menu", 16, 16, AnodyneSharp.Drawing.DrawOrder.TEXTBOX); | 32 | _bgBox = new UIEntity(new Vector2(16f, 40f), "pop_menu", 16, 16, AnodyneSharp.Drawing.DrawOrder.TEXTBOX); |
| 31 | 33 | ||
| 34 | TextInputEXT.TextInput += OnTextInput; | ||
| 35 | TextInputEXT.StartTextInput(); | ||
| 36 | |||
| 32 | UpdateDisplay(); | 37 | UpdateDisplay(); |
| 33 | } | 38 | } |
| 34 | 39 | ||
| 35 | public override void Update() | 40 | private void OnTextInput(char ch) |
| 36 | { | 41 | { |
| 37 | string inputtedCharacter = InputHandler.ReturnCharacter(); | 42 | if (ch == '\b') |
| 38 | if (inputtedCharacter.Length > 0) | ||
| 39 | { | ||
| 40 | _value += inputtedCharacter; | ||
| 41 | UpdateDisplay(); | ||
| 42 | } | ||
| 43 | else if (KeyInput.JustPressedKey(Microsoft.Xna.Framework.Input.Keys.Back)) | ||
| 44 | { | 43 | { |
| 45 | if (_value.Length > 0) | 44 | if (_value.Length > 0) |
| 46 | { | 45 | { |
| @@ -48,17 +47,43 @@ namespace AnodyneArchipelago.Menu | |||
| 48 | UpdateDisplay(); | 47 | UpdateDisplay(); |
| 49 | } | 48 | } |
| 50 | } | 49 | } |
| 51 | else if (KeyInput.JustPressedKey(Microsoft.Xna.Framework.Input.Keys.Escape) || (KeyInput.ControllerMode && KeyInput.JustPressedRebindableKey(KeyFunctions.Cancel))) | 50 | else if (ch == 22) |
| 51 | { | ||
| 52 | string result = ""; | ||
| 53 | Thread clipboardThread = new(() => result = System.Windows.Forms.Clipboard.GetText()); | ||
| 54 | clipboardThread.SetApartmentState(ApartmentState.STA); | ||
| 55 | clipboardThread.Start(); | ||
| 56 | clipboardThread.Join(); | ||
| 57 | |||
| 58 | _value += result; | ||
| 59 | UpdateDisplay(); | ||
| 60 | } | ||
| 61 | else if (!char.IsControl(ch)) | ||
| 62 | { | ||
| 63 | _value += ch; | ||
| 64 | UpdateDisplay(); | ||
| 65 | } | ||
| 66 | } | ||
| 67 | |||
| 68 | public override void Update() | ||
| 69 | { | ||
| 70 | if (KeyInput.JustPressedKey(Keys.Escape) || (KeyInput.ControllerMode && KeyInput.JustPressedRebindableKey(KeyFunctions.Cancel))) | ||
| 52 | { | 71 | { |
| 53 | SoundManager.PlaySoundEffect("menu_select"); | 72 | SoundManager.PlaySoundEffect("menu_select"); |
| 54 | this.Exit = true; | 73 | this.Exit = true; |
| 55 | } | 74 | } |
| 56 | else if (KeyInput.JustPressedKey(Microsoft.Xna.Framework.Input.Keys.Enter) || (KeyInput.ControllerMode && KeyInput.JustPressedRebindableKey(KeyFunctions.Accept))) | 75 | else if (KeyInput.JustPressedKey(Keys.Enter) || (KeyInput.ControllerMode && KeyInput.JustPressedRebindableKey(KeyFunctions.Accept))) |
| 57 | { | 76 | { |
| 58 | SoundManager.PlaySoundEffect("menu_select"); | 77 | SoundManager.PlaySoundEffect("menu_select"); |
| 59 | _commitFunc(_value); | 78 | _commitFunc(_value); |
| 60 | this.Exit = true; | 79 | this.Exit = true; |
| 61 | } | 80 | } |
| 81 | |||
| 82 | if (this.Exit) | ||
| 83 | { | ||
| 84 | TextInputEXT.StopTextInput(); | ||
| 85 | TextInputEXT.TextInput -= OnTextInput; | ||
| 86 | } | ||
| 62 | } | 87 | } |
| 63 | 88 | ||
| 64 | public override void DrawUI() | 89 | public override void DrawUI() |
