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| -rw-r--r-- | README.md | 8 |
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| diff --git a/README.md b/README.md index 497012a..c087917 100644 --- a/README.md +++ b/README.md | |||
| @@ -57,6 +57,14 @@ The layout of the `AnodyneArchipelago` release is as follows: | |||
| 57 | 57 | ||
| 58 | ## Frequently Asked Questions | 58 | ## Frequently Asked Questions |
| 59 | 59 | ||
| 60 | ### Will this impact the base game? | ||
| 61 | |||
| 62 | The base game can still be played normally using `AnodyneSharp.exe` (i.e. by | ||
| 63 | launching the game through Steam). The randomizer will only be invoked when | ||
| 64 | running the game using `AnodyneArchipelagoLauncher.exe`. The randomizer also | ||
| 65 | uses separate save files from the main game, so your vanilla saves will not be | ||
| 66 | affected either. | ||
| 67 | |||
| 60 | ### Is my progress saved locally? | 68 | ### Is my progress saved locally? |
| 61 | 69 | ||
| 62 | The randomizer generates a savefile name based on your Multiworld seed and slot | 70 | The randomizer generates a savefile name based on your Multiworld seed and slot |
